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2 changes: 1 addition & 1 deletion cocos/physics/CCPhysicsBody.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -345,7 +345,7 @@ void PhysicsBody::setPosition(Point position)

void PhysicsBody::setRotation(float rotation)
{
cpBodySetAngle(_info->getBody(), PhysicsHelper::float2cpfloat(rotation * M_PI / 180.0f));
cpBodySetAngle(_info->getBody(), -PhysicsHelper::float2cpfloat(rotation * M_PI / 180.0f));
}

Point PhysicsBody::getPosition() const
Expand Down
28 changes: 28 additions & 0 deletions tests/test-cpp/Classes/PhysicsTest/PhysicsTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ namespace
CL(PhysicsDemoPump),
CL(PhysicsDemoOneWayPlatform),
CL(PhysicsDemoSlice),
CL(PhysicsDemoBug3988),
#else
CL(PhysicsDemoDisabled),
#endif
Expand Down Expand Up @@ -1219,4 +1220,31 @@ std::string PhysicsDemoSlice::subtitle() const
return "click and drag to slice up the block";
}


void PhysicsDemoBug3988::onEnter()
{
PhysicsDemo::onEnter();
_scene->toggleDebug();
_scene->getPhysicsWorld()->setGravity(Vect::ZERO);

auto ball = Sprite::create("Images/YellowSquare.png");
ball->setPosition(VisibleRect::center() - Point(100, 0));
ball->setRotation(30.0f);
this->addChild(ball);

auto physicsBall = makeBox(VisibleRect::center() + Point(100, 0), Size(100, 100));
physicsBall->setRotation(30.0f);
this->addChild(physicsBall);
}

std::string PhysicsDemoBug3988::title() const
{
return "Bug3988";
}

std::string PhysicsDemoBug3988::subtitle() const
{
return "All the Rectangles should have same rotation angle";
}

#endif // ifndef CC_USE_PHYSICS
11 changes: 11 additions & 0 deletions tests/test-cpp/Classes/PhysicsTest/PhysicsTest.h
Original file line number Diff line number Diff line change
Expand Up @@ -184,5 +184,16 @@ class PhysicsDemoSlice : public PhysicsDemo
int _sliceTag;
};

class PhysicsDemoBug3988 : public PhysicsDemo
{
public:
CREATE_FUNC(PhysicsDemoBug3988);

void onEnter() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};


#endif
#endif