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Original file line number Diff line number Diff line change
Expand Up @@ -19,53 +19,51 @@ float
},

/**
* @method getDebugSlotsEnabled
* @method isOpacityModifyRGB
* @return {bool}
*/
getDebugSlotsEnabled : function (
isOpacityModifyRGB : function (
)
{
return false;
},

/**
* @method setAttachment
* @param {String} arg0
* @param {String} arg1
* @return {bool}
* @method drawSkeleton
* @param {mat4_object} arg0
* @param {unsigned int} arg1
*/
setAttachment : function (
str,
str
drawSkeleton : function (
mat4,
int
)
{
return false;
},

/**
* @method setBonesToSetupPose
* @method setDebugSlotsEnabled
* @param {bool} arg0
*/
setBonesToSetupPose : function (
setDebugSlotsEnabled : function (
bool
)
{
},

/**
* @method isOpacityModifyRGB
* @method getDebugSlotsEnabled
* @return {bool}
*/
isOpacityModifyRGB : function (
getDebugSlotsEnabled : function (
)
{
return false;
},

/**
* @method setDebugSlotsEnabled
* @param {bool} arg0
* @method setBonesToSetupPose
*/
setDebugSlotsEnabled : function (
bool
setBonesToSetupPose : function (
)
{
},
Expand All @@ -79,41 +77,45 @@ setSlotsToSetupPose : function (
},

/**
* @method setOpacityModifyRGB
* @param {bool} arg0
* @method setAttachment
* @param {String} arg0
* @param {String} arg1
* @return {bool}
*/
setOpacityModifyRGB : function (
bool
setAttachment : function (
str,
str
)
{
return false;
},

/**
* @method setToSetupPose
* @method getBlendFunc
* @return {cc.BlendFunc}
*/
setToSetupPose : function (
getBlendFunc : function (
)
{
return cc.BlendFunc;
},

/**
* @method getBlendFunc
* @return {cc.BlendFunc}
* @method setSkin
* @param {String} arg0
* @return {bool}
*/
getBlendFunc : function (
setSkin : function (
str
)
{
return cc.BlendFunc;
return false;
},

/**
* @method drawSkeleton
* @param {mat4_object} arg0
* @param {unsigned int} arg1
* @method setToSetupPose
*/
drawSkeleton : function (
mat4,
int
setToSetupPose : function (
)
{
},
Expand All @@ -127,9 +129,11 @@ updateWorldTransform : function (
},

/**
* @method initialize
* @method setOpacityModifyRGB
* @param {bool} arg0
*/
initialize : function (
setOpacityModifyRGB : function (
bool
)
{
},
Expand All @@ -145,23 +149,23 @@ bool
},

/**
* @method getDebugBonesEnabled
* @return {bool}
* @method getSkeleton
* @return {spSkeleton}
*/
getDebugBonesEnabled : function (
getSkeleton : function (
)
{
return false;
return spSkeleton;
},

/**
* @method getTimeScale
* @return {float}
* @method getDebugBonesEnabled
* @return {bool}
*/
getTimeScale : function (
getDebugBonesEnabled : function (
)
{
return 0;
return false;
},

/**
Expand All @@ -175,25 +179,13 @@ blendfunc
},

/**
* @method setSkin
* @param {String} arg0
* @return {bool}
*/
setSkin : function (
str
)
{
return false;
},

/**
* @method getSkeleton
* @return {spSkeleton}
* @method getTimeScale
* @return {float}
*/
getSkeleton : function (
getTimeScale : function (
)
{
return spSkeleton;
return 0;
},

/**
Expand All @@ -212,21 +204,6 @@ float
return sp.SkeletonRenderer;
},

/**
* @method SkeletonRenderer
* @constructor
* @param {spSkeletonData|String|String} spskeletondata
* @param {bool|spAtlas|String} bool
* @param {float|float} float
*/
SkeletonRenderer : function(
str,
str,
float
)
{
},

};

/**
Expand Down Expand Up @@ -372,14 +349,6 @@ func
{
},

/**
* @method initialize
*/
initialize : function (
)
{
},

/**
* @method clearTracks
*/
Expand Down Expand Up @@ -428,19 +397,4 @@ float
return sp.SkeletonAnimation;
},

/**
* @method SkeletonAnimation
* @constructor
* @param {String|spSkeletonData|String} str
* @param {spAtlas|String} spatlas
* @param {float|float} float
*/
SkeletonAnimation : function(
str,
str,
float
)
{
},

};
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