-
-
Notifications
You must be signed in to change notification settings - Fork 4.1k
Open
Labels
A-AccessibilityA problem that prevents users with disabilities from using BevyA problem that prevents users with disabilities from using BevyA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgets
Description
These are fine for now, but needing to specify accessibility components manually kind of defeats the purpose of "accessibility by default", increases the burden on individual developers, and makes our UI examples more bloated / less approachable. I don't think its reasonable to expect your average game developer to remember to do this / do it correctly. Ideally our main "ui introduction example" has no explicit accessibility components.
Definitely cool with this as an initial step, but I think its very important to resolve this in the near future.
Originally posted by @cart in #6874 (comment)
TimJentzsch, bb010g, badcodecat and benwr
Metadata
Metadata
Assignees
Labels
A-AccessibilityA problem that prevents users with disabilities from using BevyA problem that prevents users with disabilities from using BevyA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgets