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Refactor RealmContext to RealmId
#741
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If we were making this change, why don't we call it
Realm, instead ofRealmId?There was a problem hiding this comment.
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Because it's the ID of a realm - not the realm itself.
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The
realmIdused to be a simple string, but it has now been replaced by aRealmIdtype, which contains a field calledid—essentially anidof anid. While this approach works, it feels cumbersome and lacks extensibility. For instance, if we want to add new fields like adescriptionfor a realm, we would have to either include it under this interface or create a separate interface, such asRealmorRealmContext.Adding new fields directly under
RealmIdfeels odd since these fields typically represent a concept that is part of arealmrather than therealmId. On the other hand, introducing a separate interface adds complexity by requiring an additional structure to be defined.Additionally, I’m questioning whether the concepts of
realmandrealmIdare truly distinct or interchangeable. If they are interchangeable, using the namerealminstead ofrealmIdmight be a more concise and descriptive choice, simplifying the naming and making the code easier to understand.