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@liltux liltux commented Apr 8, 2020

add time.sleep(.3) delays and break(s) to exit loop upon touch. (my opinion) more responsive game. do not have to wait for timer to expire (30 seconds) between touches.

liltux added 2 commits April 8, 2020 10:48
add time.sleep(.3) delays and break(s) to exit loop upon touch.  (my opinion) more responsive game.  do not have to wait for timer to expire (30 seconds) between touches.
remove 'debug=false' in decoder.decode_bits(pulses).  It would crash the code as debug is not used.
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liltux commented Apr 10, 2020

Added a commit and change for cpx_hunter.py file. debug was removed from adafruit_irremote.py in: adafruit/Adafruit_CircuitPython_IRRemote#27. The debug=False was causing code to fail.

@ladyada ladyada requested review from TheKitty and caternuson April 15, 2020 15:02
liltux added 2 commits April 15, 2020 11:08
update fork from adafruit
update liltux branch with master
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@ladyada Sorry, just coming across this. Both changes look good. Tested first one and it works. Second one looks like simple update to match a breaking change.

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ladyada commented Apr 29, 2020

np merge once it passes :)

@ladyada ladyada closed this Apr 29, 2020
@ladyada ladyada reopened this Apr 29, 2020
@caternuson caternuson merged commit 5c20421 into adafruit:master Apr 29, 2020
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@liltux Thanks for the updates!

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liltux commented Apr 29, 2020

@everyone_adafruit you all are awesome, I love the circuit playground boards. I just came across some things while working on projects to do with my kiddos.

@liltux liltux deleted the liltux branch April 30, 2020 18:23
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3 participants