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Only encode localization files again if needed #34

@robojumper

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@robojumper

Since the project is copied 1:1 to SDK/Mods, the UTF-16 encoded localization files are overwritten with the UTF-8 versions from the project directory. With a warm disk cache, this takes about 3 seconds for lwotc, which is half(!) of what remains after subtracting the time from #33.

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    incrementalRebuilding does extra or not enough work.

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