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possible performance reengineering #70

@andrelsm

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@andrelsm

hi, WebCoder...

I spent some time tuning my highlighter (it's really fast now, a single regexp tokenizes the full text, generating the minimum number of nodes etc.) . Even so, handling typical files with around 600 lines (it's a good upper bound for me), CodeInput was not satisfactorily responsive. I've been wondering if I should implement highlighting only the visible scroll window at each input event, scheduling the full highlight with window.requestIdleCallback(). But I decided to try a hack first... and it seems to be giving satisfactory results by now...

The hack is to perform a kind of rendering throttling. This way:

// request redraw
el.must_redraw = true;
window.requestAnimationFrame(() => {
  if (el.must_redraw) {
    el.must_redraw = false;
    ulight_redraw(el, lang);
  } /*else {
    console.log('skipped');
  } */
});

When keystrokes are too fast, requests are queued; but instead of executing them FIFO, we jump to the current version of the text, ignoring the steps along the way.

This is a delicate change, so I didn't change your update() function, asking for a pull request.

When you have time, take a look, do some tests... Tell us what you think...

best regards
andrelsm

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