A simple project for offering a native API to extract typetrees from Unity assemblies. For this .net9 with AoT gets used in combination with a dedicated translation layer.
- python bindings
- c++ bindings
- documentation
- tests
- automated release workflow
- credits
- Il2CPPInspector-Redux as additional backend for il2cpp
- using TPK dumps instead of Unity's reference (especially due to this usage of the reference most likely violating the license)