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Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0",
"com.unity.purchasing": "4.12.2",
"com.unity.services.multiplayer": "1.0.0-pre.1",
"com.unity.services.multiplayer": "1.2.0",
"com.unity.test-framework": "1.4.5",
"com.unity.timeline": "1.8.7",
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.9",
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Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
"com.unity.multiplayer.center": "1.0.0",
"com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0",
"com.unity.purchasing": "4.12.2",
"com.unity.services.multiplayer": "1.0.0",
"com.unity.services.multiplayer": "1.2.0",
"com.unity.test-framework": "1.4.5",
"com.unity.timeline": "1.8.7",
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.9",
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2 changes: 1 addition & 1 deletion Examples/PingTool/Packages/manifest.json
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
"com.unity.multiplayer.playmode": "1.3.0",
"com.unity.multiplayer.tools": "2.2.1",
"com.unity.netcode.gameobjects": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=com.unity.netcode.gameobjects#develop-2.0.0",
"com.unity.services.multiplayer": "1.0.0",
"com.unity.services.multiplayer": "1.2.0",
"com.unity.test-framework": "1.4.5",
"com.unity.timeline": "1.8.7",
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.9",
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3 changes: 3 additions & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
- Changed the default `NetworkDelivery` used by all messages is now reliable fragmented sequenced with the exception of named, unnamed, and any messages sent with a user specified network delivery type. This assures certain order of operations to be preserved when same call-stack changes are applied to a newly spawned, authority side, NetworkObject. (#3664)
- Changed NetworkTransform documentation to better reflect the Teleport methods intended usage along with updates to NetworkObject and physics areas of the documentation. (#3664)
- The first session owner no longer sends two synchronization messages to the service. (#3563)
- Updated transport dependency of the package to 2.6.0 (#3736)

### Deprecated

Expand All @@ -32,6 +33,8 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Removed

- Removed usage of UNITY_UNET_PRESENT define (#3736)

### Fixed

- Multiple disconnect events from the same transport will no longer disconnect the host. (#3707)
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13 changes: 0 additions & 13 deletions com.unity.netcode.gameobjects/Editor/HiddenScriptEditor.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,6 @@
#if COM_UNITY_MODULES_ANIMATION || COM_UNITY_MODULES_PHYSICS || COM_UNITY_MODULES_PHYSICS2D
using Unity.Netcode.Components;
#endif
#if UNITY_UNET_PRESENT
using Unity.Netcode.Transports.UNET;
#endif
using Unity.Netcode.Transports.UTP;
using UnityEditor;
using UnityEngine;
Expand All @@ -29,16 +26,6 @@ public override void OnInspectorGUI()
EditorGUI.EndChangeCheck();
}
}
#if UNITY_UNET_PRESENT
/// <summary>
/// Internal use. Hides the script field for UNetTransport.
/// </summary>
[CustomEditor(typeof(UNetTransport), true)]
public class UNetTransportEditor : HiddenScriptEditor
{

}
#endif

/// <summary>
/// Internal use. Hides the script field for UnityTransport.
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Original file line number Diff line number Diff line change
Expand Up @@ -24,11 +24,6 @@
"expression": "",
"define": "MULTIPLAYER_TOOLS"
},
{
"name": "Unity",
"expression": "(0,2022.2.0a5)",
"define": "UNITY_UNET_PRESENT"
},
{
"name": "com.unity.modules.animation",
"expression": "",
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