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feat: dynamic prefabs UI integration #98
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feat: dynamic prefabs UI integration #98
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…y status on server
...abs/Assets/Scripts/02_Server Authoritative Load All Async/ServerAuthoritativeLoadAllAsync.cs
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...ripts/03_Server Authoritative Synchronous Spawning/ServerAuthoritativeSynchronousSpawning.cs
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...er Authoritative Network-Visibility Spawning/ServerAuthoritativeNetworkVisibilitySpawning.cs
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Basic/DynamicAddressablesNetworkPrefabs/Assets/Scripts/05_API Playground/APIPlayground.cs
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Basic/DynamicAddressablesNetworkPrefabs/Assets/Scripts/Shared/AppController.cs
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Basic/DynamicAddressablesNetworkPrefabs/Assets/Scripts/UI/InGameUI.cs
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Apart from nitpicks, lgtm
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pre-approving while you're fixing the string in rpc comments. Feel free to merge once that fix is in
Description
PR for integration of DynamicAddressableNetworkPrefabs with UI overhaul.
Issue Number(s)
N/A
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