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A call happening on the client to get its player object used a property that is only available to the server. This resulted in a NotServerException. This PR fixes this issue by instead using a property available on the client.

@LPLafontaineB LPLafontaineB merged commit 173d4c7 into develop Oct 19, 2022
@LPLafontaineB LPLafontaineB deleted the fix/invaded-state-not-replicated branch October 19, 2022 14:56
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3 participants