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feat: Distributed Authority Sample - interactions animation integration [MTT-9016] #219
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feat: Distributed Authority Sample - interactions animation integration [MTT-9016] #219
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…ion-animation-integration
…integration' into feat/distributed-authority-sample/interactions-animation-integration
…ship change events
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Functionality-wise looks good to me now! :D I also noticed that you can steal someone's object from their hands which is great, I think it is a fun extra interaction! We should possibly change the Interact button to something else than "E" so that it is easier to move while also holding E for a throw. E.g. we could use the LC from the mouse or ENTER on the keyboard. But I think for now it works well. |
The base branch was changed.
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Looks good
Description
This PR updates the pickup approach and integrates animations to be played out when picking up, dropping, & throwing a pickupable object.
To test: load into game scene and pick up/drop/toss the spawned pickupable object (with multiple clients connected).
You're able to grab another client's held item 😄
Issue Number(s)
MTT-9016
Contribution checklist