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@Jayefuu Jayefuu commented Feb 26, 2021

We managed to get into a state where the evo never quite reached 1 because the code to set the evolution was inside the if statement. Therefore +0% evo would pop up for the whole of late game

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@grilledham grilledham left a comment

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We did discuss this on discord, but I'll put it here incase you have forgotten.

You probably want to check round(extra*100,2) >= 0.01 instead. Consider what would happen if evolution was 0.5 but extra was 0.

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