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@TylerLeonhardt TylerLeonhardt commented Feb 18, 2020

When you're on macOS or Linux using PS6, we default to using the Legacy Console experience.

However, this exposed a bug where the PSRL static constructor was still being run in debug sessions because the check for non-Windows PS6 was happening later.

This moves that logic up so that it's correct when debug sessions are created.

@TylerLeonhardt TylerLeonhardt merged commit 140c976 into PowerShell:master Feb 18, 2020
@TylerLeonhardt TylerLeonhardt deleted the move-psrl-decision branch February 18, 2020 23:27
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