Yes, we can, but it is highly conditional and generally discouraged.
The common belief that Android UI (Views) can only be updated on the Main Thread (UI Thread) is largely true, but the actual mechanism that enforces this rule is more nuanced than a simple check on every view method call.
The restriction primarily exists within the ViewRootImpl
class, which acts as the top-level interface between the View hierarchy and the Android Window Manager.
The ViewRootImpl
checks the thread whenever a layout update is triggered and propagated up the view hierarchy. This check enforces the following rule:
Condition | Outcome |
---|---|
Update Thread |
Throws CalledFromWrongThreadException |
Update Thread |
No Exception Thrown |
- Standard Case: When a View is created on the Main Thread (which is the standard practice), its
ViewRootImpl
is also initialized on the Main Thread. If you try to update it from a Worker Thread, the thread IDs mismatch, and theCalledFromWrongThreadException
is thrown. - The Rare Exception: If a View (and its corresponding
ViewRootImpl
) is somehow initialized entirely on a Worker Thread, then updates from that same Worker Thread will technically pass the check and not throw the exception. However, this is an extremely rare and non-standard use case. (For more on this edge case, see: Is the UI operation of Android sub-thread really impossible?)
The CalledFromWrongThreadException
is only thrown if the UI operation triggers a layout update that reaches the ViewRootImpl
.
If a view property is changed in a way that does not invalidate the layout or request a new measure/layout pass on the parent, the exception is not thrown, and the UI can technically be updated.
If you call textView.setText("New Text")
on a Worker Thread:
- If the
TextView
useswrap_content
ormatch_parent
: Setting the text can change the required width/height, triggering a layout update. This propagation will reach theViewRootImpl
, and the exception will be thrown. - If the
TextView
has a fixed size (e.g.,100dp
): Setting the text will not change its bounds, so a layout update is often not triggered. The update succeeds without theCalledFromWrongThreadException
.
While these technical loopholes exist, always ensure your UI updates are performed on the Main Thread using mechanisms like Handler
, Activity.runOnUiThread()
, or Kotlin coroutines (withContext(Dispatchers.Main)
). Relying on the absence of a layout pass is fragile, unpredictable, and leads to code that is difficult to maintain and debug.