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area-SmartGlassesSmartGlasses relativeSmartGlasses relative
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Describe your idea (If you have more than one idea, please open the rest in other issues)
We should add a method setHandlePlayerRotation(boolean) to keyboard upgrade.
When player rotate their character, the rotation will be canceled, instead, an event "player_rotate", xRotOffset, yRotOffset will fire.
This allows player to control their spaceships naturally (like what they can do in other games).
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