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GraphicsGPU and graphics programming relatedGPU and graphics programming related
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What happened?
- When sampling a closed Bezier path, the resulting
BezPathremains open. - In adaptive mode on closed paths, the first point is duplicated at the end.
Steps to reproduce
- Use the Sample Points node on a closed shape (e.g. square or circle).
- Enable adaptive spacing.
- Observe that:
- The sampled path doesn’t include a
ClosePath, so it’s rendered open. - There is a duplicate vertex at the start/end of the loop.
- The sampled path doesn’t include a
Expected behavior
- The sampled path should end with a
ClosePathif the source was closed. - No duplicate point should be emitted at the final sample.
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GraphicsGPU and graphics programming relatedGPU and graphics programming related
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