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This PR adds better an improved MCTS algorithm. Fixes lots of issues. Too many to describe here. Have a look at the code.

This PR also adds some toString() methods that make debugging much easier. It also adds some verbose logging to MCTS that shows the result of the algorithm in the console.

At last, this PR solves #8

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@VictorABoye VictorABoye left a comment

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Nice changes, though the change to MAX_SIMULATE_DEPTH confused me a bit since it seems pretty shallow compared with minimax depth

@VictorABoye VictorABoye merged commit e3454ee into master Oct 31, 2023
@AlexanderNorup AlexanderNorup deleted the an/fix-mcts branch October 31, 2023 18:30
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Catch IllegalStateExceptions in BattleSimulation

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