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@Gold-A Gold-A commented Mar 11, 2016

Disabling pixel inspector when a framebuffer or renderbuffer is bound

}

glpPixelInspector.prototype.bindFrameBuffer = function(enable) {
this.framebufferIsBound = !!enable;
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Not not?

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Turns it into a boolean value. So non-null values will be true instead of a WebGLBuffer

@AaronMorais
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Let's get Dian to sign off on this one

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4 participants