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        mika edited this page Aug 17, 2022 
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    - After first run, you need to set "Unity Installation Parent Folders". This is list of folders, under which you have Unity's installed. (launcher will search each folder for Unity editor.exe)
 - For example, if you have installed your Unity versions under "D:\Program Files", Browse and add that folder (you can add multiple locations too)
 
- Return/Enter: Open selected project
 - ESC: Clear search
 - F5: Depends on current tab. Refresh project/editor/updates list.
 - F2: Rename project (only if enabled in settings)
 - Alt+E : Open Explorer for current project folder
 - ALT+Q : Kill selected project Unity (if launched from here)
 - Hold Left Shift Down : When opening project from Explorer, to force version select window open
 
- Minimize to tray : When window is minimized, hides application into taskbar icon area
 - Register Explorer context menu : Install registry entry for Explorer context menu (Recommended, it helps a lot)
 - Close after opening project : Closes launcher after running project (not really useful)
 - Close after launching from Explorer : Close launcher after running from commandline or Explorer (recommended)
 - Show commandline arguments column : Shows olumn for custom project commandline params
 - Show git branch column : Shows column for project git branch info
 - Show projects that don't exist on disk : List in recent projects, even if the project folder is missing (useful for remembering where you had the project that was moved elsewhere in folders)
 - Allow single instance only : Activates already running instance, instead of starting new exe (not working if app is minimized in taskbar)
 - Ask name for New Project : If disabled, uses automatic quick project naming
 - Streamer mode : Hide project names and folders (if you are recording your desktop view for example)
 - Show current target platform : Shows platform column in project list
 - Load custom theme : You can set your custom theme file here https://github.com/unitycoder/UnityLauncherPro/wiki/Custom-themes
 - WebGL Relative Build Path (inside Builds/) : For running webgl server on selected project, you can set additional folder where your webgl builds usually are, so that browser will automatically open the build index.html
 - Root Folder for New Projects : When you click "Create Project" in main page, new project is generated under this path+UnityVersion (eg. /2017a/)
 - Enable platform selection : enables dropdown in the project list to switch platform
 - Run this app automatically on startup : adds registry entry to run at start
 - Date format: set your custom date formatting string here (textbox is colored red, if its invalid) See reference.
 - Use human friendly last modified date: Displays last modified date as "9 minutes ago, 2 days ago" etc.
 - Project name:
- Folder or ProjectName.txt : Takes project title from project folder, or from if ProjectSettings/ProjectName.txt if it exists
 - Settings ProductName : Takes project title from Project player settings ProductName field
 
 
This is needed, if you want to use the 1-click ADB Logcat button
- Type Environment in Windows start menu to open "Edit the system environment variables"
 - Click "Environment variables"
 - System variables, select "PATH", click EDIT
 - Click NEW, browse for your ADB folder (if you have installed it manually, it can be like C:\sdk\Android\android-sdk\platform-tools")
 - Save, close those windows
 - Restart UnityLauncherPRO