You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I built a multiplayer 🎮 Tetris clone using only Symfony UX, with Mercure handling real-time synchronization.
You can try the game directly at https://tetris.sylvainblondeau.dev/.
✨ Achievements:
A fully functional single-player mode
A multiplayer mode (2 players) where completed lines are sent to the other player 🔥
Playable on desktop or mobile
🛠️ Main challenges:
Managing the game loop with data-poll (speed increases with levels)
Handling keyboard events (arrows to move and Q/D to rotate)
Tetrominos rotation algorithm (can still be improved 😅)
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
I built a multiplayer 🎮 Tetris clone using only Symfony UX, with Mercure handling real-time synchronization.
You can try the game directly at https://tetris.sylvainblondeau.dev/.
✨ Achievements:
🛠️ Main challenges:
This short 🎥 video sums up the key features.

https://www.youtube.com/shorts/j6JfopQrhMI
And the Github repo
Beta Was this translation helpful? Give feedback.
All reactions