From 7f365afc5ca4bfef529d536489ea79fc35c796bc Mon Sep 17 00:00:00 2001 From: Vincent Fretin Date: Sat, 30 Sep 2017 16:44:15 +0200 Subject: [PATCH] Fix typo maters -> meters --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3f2f6814..2c65190e 100644 --- a/README.md +++ b/README.md @@ -62,7 +62,7 @@ This is the list of the available parameters. | **lightPosition** | 0 1 -0.2 | Position of the main light. If `skyType` is `atmospheric`, only the orientation matters (is a directional light) and it can turn the scene into night when lowered towards the horizon. | | **fog** | 0 | Amount of fog (0 = none, 1 = full fog). The color is estimated automatically. | | **flatShading** | false | Whether to show everything smoothed (false) or polygonal (true). | -| **playArea** | 1 | Radius (in maters) of the area in the center reserved for the player and the gameplay. The ground is flat in there and no objects are placed inside.| +| **playArea** | 1 | Radius (in meters) of the area in the center reserved for the player and the gameplay. The ground is flat in there and no objects are placed inside.| | **ground** | 'hills' | Valid values: `none`, `flat`, `hills`, `canyon`, `spikes`, `noise`. Orography style. | | **groundYScale** | 3 | Maximum height (in meters) of ground's features (hills, mountains, peaks..) | | **groundTexture**| 'none' | Valid values: `none`, `checkerboard`, `squares`, `walkernoise`|