@@ -221,6 +221,15 @@ public Interaction CreatePointerCancel()
221221 private class PointerDownInteraction : Interaction
222222 {
223223 private MouseButton button ;
224+ private double ? width ;
225+ private double ? height ;
226+ private double ? pressure ;
227+ private double ? tangentialPressure ;
228+ private int ? tiltX ;
229+ private int ? tiltY ;
230+ private int ? twist ;
231+ private double ? altitudeAngle ;
232+ private double ? azimuthAngle ;
224233
225234 public PointerDownInteraction ( InputDevice sourceDevice , MouseButton button )
226235 : base ( sourceDevice )
@@ -234,6 +243,51 @@ public override Dictionary<string, object> ToDictionary()
234243 toReturn [ "type" ] = "pointerDown" ;
235244 toReturn [ "button" ] = Convert . ToInt32 ( this . button , CultureInfo . InvariantCulture ) ;
236245
246+ if ( this . width . HasValue )
247+ {
248+ toReturn [ "width" ] = this . width . Value ;
249+ }
250+
251+ if ( this . height . HasValue )
252+ {
253+ toReturn [ "height" ] = this . width . Value ;
254+ }
255+
256+ if ( this . pressure . HasValue )
257+ {
258+ toReturn [ "pressure" ] = this . width . Value ;
259+ }
260+
261+ if ( this . tangentialPressure . HasValue )
262+ {
263+ toReturn [ "tangentialPressure" ] = this . width . Value ;
264+ }
265+
266+ if ( this . tiltX . HasValue )
267+ {
268+ toReturn [ "tiltX" ] = this . width . Value ;
269+ }
270+
271+ if ( this . tiltY . HasValue )
272+ {
273+ toReturn [ "tiltY" ] = this . width . Value ;
274+ }
275+
276+ if ( this . twist . HasValue )
277+ {
278+ toReturn [ "twist" ] = this . width . Value ;
279+ }
280+
281+ if ( this . altitudeAngle . HasValue )
282+ {
283+ toReturn [ "altitudeAngle" ] = this . width . Value ;
284+ }
285+
286+ if ( this . azimuthAngle . HasValue )
287+ {
288+ toReturn [ "azimuthAngle" ] = this . width . Value ;
289+ }
290+
237291 return toReturn ;
238292 }
239293
@@ -246,6 +300,15 @@ public override string ToString()
246300 private class PointerUpInteraction : Interaction
247301 {
248302 private MouseButton button ;
303+ private double ? width ;
304+ private double ? height ;
305+ private double ? pressure ;
306+ private double ? tangentialPressure ;
307+ private int ? tiltX ;
308+ private int ? tiltY ;
309+ private int ? twist ;
310+ private double ? altitudeAngle ;
311+ private double ? azimuthAngle ;
249312
250313 public PointerUpInteraction ( InputDevice sourceDevice , MouseButton button )
251314 : base ( sourceDevice )
@@ -259,6 +322,51 @@ public override Dictionary<string, object> ToDictionary()
259322 toReturn [ "type" ] = "pointerUp" ;
260323 toReturn [ "button" ] = Convert . ToInt32 ( this . button , CultureInfo . InvariantCulture ) ;
261324
325+ if ( this . width . HasValue )
326+ {
327+ toReturn [ "width" ] = this . width . Value ;
328+ }
329+
330+ if ( this . height . HasValue )
331+ {
332+ toReturn [ "height" ] = this . width . Value ;
333+ }
334+
335+ if ( this . pressure . HasValue )
336+ {
337+ toReturn [ "pressure" ] = this . width . Value ;
338+ }
339+
340+ if ( this . tangentialPressure . HasValue )
341+ {
342+ toReturn [ "tangentialPressure" ] = this . width . Value ;
343+ }
344+
345+ if ( this . tiltX . HasValue )
346+ {
347+ toReturn [ "tiltX" ] = this . width . Value ;
348+ }
349+
350+ if ( this . tiltY . HasValue )
351+ {
352+ toReturn [ "tiltY" ] = this . width . Value ;
353+ }
354+
355+ if ( this . twist . HasValue )
356+ {
357+ toReturn [ "twist" ] = this . width . Value ;
358+ }
359+
360+ if ( this . altitudeAngle . HasValue )
361+ {
362+ toReturn [ "altitudeAngle" ] = this . width . Value ;
363+ }
364+
365+ if ( this . azimuthAngle . HasValue )
366+ {
367+ toReturn [ "azimuthAngle" ] = this . width . Value ;
368+ }
369+
262370 return toReturn ;
263371 }
264372
@@ -295,6 +403,15 @@ private class PointerMoveInteraction : Interaction
295403 private int y = 0 ;
296404 private TimeSpan duration = TimeSpan . MinValue ;
297405 private CoordinateOrigin origin = CoordinateOrigin . Pointer ;
406+ private double ? width ;
407+ private double ? height ;
408+ private double ? pressure ;
409+ private double ? tangentialPressure ;
410+ private int ? tiltX ;
411+ private int ? tiltY ;
412+ private int ? twist ;
413+ private double ? altitudeAngle ;
414+ private double ? azimuthAngle ;
298415
299416 public PointerMoveInteraction ( InputDevice sourceDevice , IWebElement target , CoordinateOrigin origin , int x , int y , TimeSpan duration )
300417 : base ( sourceDevice )
@@ -343,6 +460,51 @@ public override Dictionary<string, object> ToDictionary()
343460 toReturn [ "x" ] = this . x ;
344461 toReturn [ "y" ] = this . y ;
345462
463+ if ( this . width . HasValue )
464+ {
465+ toReturn [ "width" ] = this . width . Value ;
466+ }
467+
468+ if ( this . height . HasValue )
469+ {
470+ toReturn [ "height" ] = this . width . Value ;
471+ }
472+
473+ if ( this . pressure . HasValue )
474+ {
475+ toReturn [ "pressure" ] = this . width . Value ;
476+ }
477+
478+ if ( this . tangentialPressure . HasValue )
479+ {
480+ toReturn [ "tangentialPressure" ] = this . width . Value ;
481+ }
482+
483+ if ( this . tiltX . HasValue )
484+ {
485+ toReturn [ "tiltX" ] = this . width . Value ;
486+ }
487+
488+ if ( this . tiltY . HasValue )
489+ {
490+ toReturn [ "tiltY" ] = this . width . Value ;
491+ }
492+
493+ if ( this . twist . HasValue )
494+ {
495+ toReturn [ "twist" ] = this . width . Value ;
496+ }
497+
498+ if ( this . altitudeAngle . HasValue )
499+ {
500+ toReturn [ "altitudeAngle" ] = this . width . Value ;
501+ }
502+
503+ if ( this . azimuthAngle . HasValue )
504+ {
505+ toReturn [ "azimuthAngle" ] = this . width . Value ;
506+ }
507+
346508 return toReturn ;
347509 }
348510
0 commit comments