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| 1 | +// SPDX-License-Identifier: Apache-2.0 |
| 2 | + |
| 3 | +#include <iostream> |
| 4 | + |
| 5 | +#include "audioplayer.h" |
| 6 | +#include "audioengine.h" |
| 7 | + |
| 8 | +using namespace libscratchcpp; |
| 9 | + |
| 10 | +AudioPlayer::AudioPlayer() |
| 11 | +{ |
| 12 | + m_decoder = new ma_decoder; |
| 13 | + m_sound = new ma_sound; |
| 14 | +} |
| 15 | + |
| 16 | +AudioPlayer::~AudioPlayer() |
| 17 | +{ |
| 18 | + if (m_loaded) { |
| 19 | + ma_sound_uninit(m_sound); |
| 20 | + ma_decoder_uninit(m_decoder); |
| 21 | + } |
| 22 | + |
| 23 | + delete m_decoder; |
| 24 | + delete m_sound; |
| 25 | +} |
| 26 | + |
| 27 | +bool AudioPlayer::load(unsigned int size, const void *data, unsigned long sampleRate) |
| 28 | +{ |
| 29 | + if (!AudioEngine::initialized()) |
| 30 | + return false; |
| 31 | + |
| 32 | + ma_engine *engine = AudioEngine::engine(); |
| 33 | + |
| 34 | + if (!data || size == 0) |
| 35 | + return false; |
| 36 | + |
| 37 | + ma_decoder_config config = ma_decoder_config_init(ma_format_f32, 2, sampleRate); |
| 38 | + ma_result result = ma_decoder_init_memory(data, size, &config, m_decoder); |
| 39 | + |
| 40 | + if (result != MA_SUCCESS) { |
| 41 | + std::cerr << "Failed to decode sound." << std::endl; |
| 42 | + return false; |
| 43 | + } |
| 44 | + |
| 45 | + ma_result initResult = ma_sound_init_from_data_source(engine, m_decoder, MA_SOUND_FLAG_DECODE, NULL, m_sound); |
| 46 | + |
| 47 | + if (initResult != MA_SUCCESS) { |
| 48 | + std::cerr << "Failed to init sound." << std::endl; |
| 49 | + ma_decoder_uninit(m_decoder); |
| 50 | + return false; |
| 51 | + } |
| 52 | + |
| 53 | + m_loaded = true; |
| 54 | + return true; |
| 55 | +} |
| 56 | + |
| 57 | +void AudioPlayer::setVolume(float volume) |
| 58 | +{ |
| 59 | + if (!AudioEngine::initialized()) |
| 60 | + return; |
| 61 | + |
| 62 | + ma_sound_set_volume(m_sound, volume); |
| 63 | +} |
| 64 | + |
| 65 | +void AudioPlayer::start() |
| 66 | +{ |
| 67 | + if (!AudioEngine::initialized()) |
| 68 | + return; |
| 69 | + |
| 70 | + ma_result result = ma_sound_start(m_sound); |
| 71 | + |
| 72 | + if (result != MA_SUCCESS) { |
| 73 | + std::cerr << "Failed to start sound." << std::endl; |
| 74 | + m_started = false; |
| 75 | + } else |
| 76 | + m_started = true; |
| 77 | +} |
| 78 | + |
| 79 | +void AudioPlayer::stop() |
| 80 | +{ |
| 81 | + if (!AudioEngine::initialized()) |
| 82 | + return; |
| 83 | + |
| 84 | + ma_result result = ma_sound_stop(m_sound); |
| 85 | + m_started = false; |
| 86 | + |
| 87 | + if (result != MA_SUCCESS) |
| 88 | + std::cerr << "Failed to stop sound." << std::endl; |
| 89 | +} |
| 90 | + |
| 91 | +bool AudioPlayer::isPlaying() const |
| 92 | +{ |
| 93 | + if (!AudioEngine::initialized()) |
| 94 | + return false; |
| 95 | + |
| 96 | + return m_started && !m_sound->atEnd; |
| 97 | +} |
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