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@h3ndrik h3ndrik commented Mar 1, 2024

With snapcast, the timed_stream never waits. As TimedStream's begin() has already ran once setStartMs() is called, so TimedStream::calculateByteLimits() isn't called again and thus start_bytes is 0 and the stream always starts immediately.

I don't see a reason why you would want to setStartSec or setStartMs without actually applying that. But don't understand the consequences for other projects.

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