diff --git a/src/data/examples/es/04_Control/05_Logical_Operators_2.js b/src/data/examples/es/04_Control/05_Logical_Operators_2.js
deleted file mode 100644
index 2684feb956..0000000000
--- a/src/data/examples/es/04_Control/05_Logical_Operators_2.js
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * @name Logical Operators 2
- * @frame 400,400
- * @description contributed by
- Prof WM Harris, How
- to create Xboxes with one global variable and create conditions with
- boolean variables and boolean expressions by utilizing Boolean
- operators ||, &&, and ! to do boundary checking.
- Functions
- are created for both the canvas set up as well as the creation of
- the boxes. Background color is dependent on the location of the
- boxes in the canvas space. When mouse button and key are pressed
- simultaneously, the “where” text and box color changes to cyan,
- but if the mouse button is clicked alone then the animation will
- start. When q or Q are pressed the text “Did you type q or Q?”
- will change to blue, else it will be purple. If the mouse is placed
- within the orange box containing the text, “withinRect” then the
- shape will turn pink.
- */
-
-
-//1 coordinate for everything :)
-let where = 0; //control boxes' positions
-
-function setup() {
- createCanvas(400, 400);
-}
-
-function draw() {
- //similar to slide 4 use of OR, ||
- //to set bg color of canvas
- if ((where < 0) || (where > height)) {
- background("beige");
- } else {
- background("chocolate");
- }
-
- //similar to slide 4 use of AND, &&
- //to set fill color of box & text
- if (mouseIsPressed && keyIsPressed) {
- fill("cyan");
- } else {
- fill(255);
- }
-
- //boxL
- rect(where, where, 40);
-
- //boxR, pad x coordinate for size of box
- rect(width - where - 40, where, 40);
-
- //Move the boxes
- where = where + 1;
-
- //Show the value of where the boxes are
- text("where is " + where, 150, 30);
-
- //testing not, ! and or, || operators
- if (!(key === "q" || key === "Q")) {
- fill("purple");
- } else {
- fill("dodgerBlue");
- }
- //Show the current key value
- text("Did you type a q or Q? " + key, 150, 70);
-
- //*** Boundary checking ***
- //Is the mouse within rect boundary?
- //left, right, top, bottom
- let withinRect = (mouseX >= 150) &&
- (mouseX <= 150 + 100) &&
- (mouseY >= 300) &&
- (mouseY <= 300 + 40);
- //fill color based on value of withinRect
- if (withinRect) {
- fill("pink");
- } else {
- fill("orange");
- }
- //draw the rect
- rect(150, 300, 100, 40);
- //show withinRect value as label on rect
- fill(0);
- text("withinRect " + withinRect, 160, 320);
-}
-
-//boxes restart
-function mousePressed() {
- //Reset boxes back up and above the canvas
- where = -50;
-}
\ No newline at end of file
diff --git a/src/data/examples/ko/04_Control/05_Logical_Operators_2.js b/src/data/examples/ko/04_Control/05_Logical_Operators_2.js
deleted file mode 100644
index 2684feb956..0000000000
--- a/src/data/examples/ko/04_Control/05_Logical_Operators_2.js
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * @name Logical Operators 2
- * @frame 400,400
- * @description contributed by
- Prof WM Harris, How
- to create Xboxes with one global variable and create conditions with
- boolean variables and boolean expressions by utilizing Boolean
- operators ||, &&, and ! to do boundary checking.
- Functions
- are created for both the canvas set up as well as the creation of
- the boxes. Background color is dependent on the location of the
- boxes in the canvas space. When mouse button and key are pressed
- simultaneously, the “where” text and box color changes to cyan,
- but if the mouse button is clicked alone then the animation will
- start. When q or Q are pressed the text “Did you type q or Q?”
- will change to blue, else it will be purple. If the mouse is placed
- within the orange box containing the text, “withinRect” then the
- shape will turn pink.
- */
-
-
-//1 coordinate for everything :)
-let where = 0; //control boxes' positions
-
-function setup() {
- createCanvas(400, 400);
-}
-
-function draw() {
- //similar to slide 4 use of OR, ||
- //to set bg color of canvas
- if ((where < 0) || (where > height)) {
- background("beige");
- } else {
- background("chocolate");
- }
-
- //similar to slide 4 use of AND, &&
- //to set fill color of box & text
- if (mouseIsPressed && keyIsPressed) {
- fill("cyan");
- } else {
- fill(255);
- }
-
- //boxL
- rect(where, where, 40);
-
- //boxR, pad x coordinate for size of box
- rect(width - where - 40, where, 40);
-
- //Move the boxes
- where = where + 1;
-
- //Show the value of where the boxes are
- text("where is " + where, 150, 30);
-
- //testing not, ! and or, || operators
- if (!(key === "q" || key === "Q")) {
- fill("purple");
- } else {
- fill("dodgerBlue");
- }
- //Show the current key value
- text("Did you type a q or Q? " + key, 150, 70);
-
- //*** Boundary checking ***
- //Is the mouse within rect boundary?
- //left, right, top, bottom
- let withinRect = (mouseX >= 150) &&
- (mouseX <= 150 + 100) &&
- (mouseY >= 300) &&
- (mouseY <= 300 + 40);
- //fill color based on value of withinRect
- if (withinRect) {
- fill("pink");
- } else {
- fill("orange");
- }
- //draw the rect
- rect(150, 300, 100, 40);
- //show withinRect value as label on rect
- fill(0);
- text("withinRect " + withinRect, 160, 320);
-}
-
-//boxes restart
-function mousePressed() {
- //Reset boxes back up and above the canvas
- where = -50;
-}
\ No newline at end of file
diff --git a/src/data/examples/zh-Hans/04_Control/05_Logical_Operators_2.js b/src/data/examples/zh-Hans/04_Control/05_Logical_Operators_2.js
deleted file mode 100644
index 2684feb956..0000000000
--- a/src/data/examples/zh-Hans/04_Control/05_Logical_Operators_2.js
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * @name Logical Operators 2
- * @frame 400,400
- * @description contributed by
- Prof WM Harris, How
- to create Xboxes with one global variable and create conditions with
- boolean variables and boolean expressions by utilizing Boolean
- operators ||, &&, and ! to do boundary checking.
- Functions
- are created for both the canvas set up as well as the creation of
- the boxes. Background color is dependent on the location of the
- boxes in the canvas space. When mouse button and key are pressed
- simultaneously, the “where” text and box color changes to cyan,
- but if the mouse button is clicked alone then the animation will
- start. When q or Q are pressed the text “Did you type q or Q?”
- will change to blue, else it will be purple. If the mouse is placed
- within the orange box containing the text, “withinRect” then the
- shape will turn pink.
- */
-
-
-//1 coordinate for everything :)
-let where = 0; //control boxes' positions
-
-function setup() {
- createCanvas(400, 400);
-}
-
-function draw() {
- //similar to slide 4 use of OR, ||
- //to set bg color of canvas
- if ((where < 0) || (where > height)) {
- background("beige");
- } else {
- background("chocolate");
- }
-
- //similar to slide 4 use of AND, &&
- //to set fill color of box & text
- if (mouseIsPressed && keyIsPressed) {
- fill("cyan");
- } else {
- fill(255);
- }
-
- //boxL
- rect(where, where, 40);
-
- //boxR, pad x coordinate for size of box
- rect(width - where - 40, where, 40);
-
- //Move the boxes
- where = where + 1;
-
- //Show the value of where the boxes are
- text("where is " + where, 150, 30);
-
- //testing not, ! and or, || operators
- if (!(key === "q" || key === "Q")) {
- fill("purple");
- } else {
- fill("dodgerBlue");
- }
- //Show the current key value
- text("Did you type a q or Q? " + key, 150, 70);
-
- //*** Boundary checking ***
- //Is the mouse within rect boundary?
- //left, right, top, bottom
- let withinRect = (mouseX >= 150) &&
- (mouseX <= 150 + 100) &&
- (mouseY >= 300) &&
- (mouseY <= 300 + 40);
- //fill color based on value of withinRect
- if (withinRect) {
- fill("pink");
- } else {
- fill("orange");
- }
- //draw the rect
- rect(150, 300, 100, 40);
- //show withinRect value as label on rect
- fill(0);
- text("withinRect " + withinRect, 160, 320);
-}
-
-//boxes restart
-function mousePressed() {
- //Reset boxes back up and above the canvas
- where = -50;
-}
\ No newline at end of file