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1- Fixed a bug where types of List was getting miss-classified as a string.

2- Added null checks to prevent errors when passing unity base types to the generator.

3- Removed braces and extra lines for single-statement if conditions.

4- Removed unused import.

5- Changed the visibility of GetAssemblyWithDependencies function to public as it's very useful to be used individually, I used it to resolve base types of a given type so I can use the ClassDatabase to get AssetTypeTemplateFields from them.

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