|
5 | 5 | <servername>Default MTA Server</servername> |
6 | 6 |
|
7 | 7 | <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only |
8 | | - needed for professional servers and should be left blank otherwise. |
9 | | - This parameter specifies the IP to use for servers that have multiple IP addresses. If left |
10 | | - blank, it will default to server's standard local IP address. --> |
11 | | - <!-- SERVERIP SHOULD BE LEFT BLANK UNLESS YOU ARE SURE OF WHAT YOU ARE DOING --> |
12 | | - <serverip></serverip> |
| 8 | + needed for professional servers and should be left at the default value otherwise. |
| 9 | + This parameter specifies the IP to use for servers that have multiple IP addresses. If set |
| 10 | + to auto, it will automatically detect and use the server's standard local IP address. |
| 11 | + Values: auto or x.x.x.x ; default value: auto --> |
| 12 | + <!-- SERVERIP SHOULD BE LEFT SET TO auto UNLESS YOU ARE SURE OF WHAT YOU ARE DOING --> |
| 13 | + <serverip>auto</serverip> |
13 | 14 | <!-- WARNING: SETTING serverip AND THEN ASKING FOR SUPPORT CAN CAUSE DEATH OR INJURY --> |
14 | 15 |
|
15 | 16 | <!-- This parameter specifies the UDP port on which the server will be accepting incoming player |
|
20 | 21 | value: 32. It is a required parameter. --> |
21 | 22 | <maxplayers>32</maxplayers> |
22 | 23 |
|
23 | | - <!-- This parameter specifies whether the builtin http server is enabled. |
24 | | - The builtin http server is used for webadmin and (if httpdownloadurl is empty) resource downloads. |
25 | | - Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> |
26 | | - <httpserver>1</httpserver> |
27 | | - |
28 | 24 | <!-- This parameter specifies the TCP port on which the server will be accepting incoming http |
29 | 25 | connections. It can be set to the same value as <serverport>. It is a required parameter |
30 | 26 | if <httpserver> is set to 1. --> |
|
35 | 31 | are switched to the internal http server. --> |
36 | 32 | <httpdownloadurl></httpdownloadurl> |
37 | 33 |
|
38 | | - <!-- This parameter specifies whether the client files for hosting on an external web server should be |
39 | | - automatically copied into mods/deathmatch/resource-cache/http-client-files/ |
40 | | - Only relevant if <httpdownloadurl> is set. |
41 | | - Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> |
42 | | - <httpautoclientfiles>1</httpautoclientfiles> |
43 | | - |
44 | 34 | <!-- This parameter limits the number of http connections each client can make. Depending on the type |
45 | 35 | of http server that is used, a lower figure may reduce download timeouts. |
46 | 36 | Available range: 1 to 8. --> |
|
50 | 40 | Available range: 1 to 100. default value: 20 --> |
51 | 41 | <httpdosthreshold>20</httpdosthreshold> |
52 | 42 |
|
| 43 | + <!-- This parameter lists the IP addresses that are to be excluded from http dos threshold limits. |
| 44 | + e.g. 88.11.22.33,101.2.3.4 --> |
| 45 | + <http_dos_exclude></http_dos_exclude> |
| 46 | + |
| 47 | + <!-- By default, the server will block the use of locally customized gta3.img player skins. |
| 48 | + This setting can be used to allow such mods. Not recommended for competitive servers. |
| 49 | + Values: none or peds ; default value: none --> |
| 50 | + <allow_gta3_img_mods>none</allow_gta3_img_mods> |
| 51 | + |
53 | 52 | <!-- By default, the server will block the use of customized GTA:SA data files. --> |
54 | 53 | <!-- To allow specific client files, add one or more of the following: --> |
55 | 54 | <!-- <client_file name="data/carmods.dat" verify="0"/> --> |
|
123 | 122 | <keysync_analog_sync_interval>100</keysync_analog_sync_interval> |
124 | 123 |
|
125 | 124 | <!-- This parameter can improve the reliability of shots when using certain weapons. However, it uses more bandwidth. |
126 | | - Values: 0 - disabled , 1 - enabled ; default value: 0. --> |
127 | | - <bullet_sync>0</bullet_sync> |
| 125 | + Values: 0 - disabled , 1 - enabled ; default value: 1. --> |
| 126 | + <bullet_sync>1</bullet_sync> |
128 | 127 |
|
129 | 128 | <!-- This parameter sets the amount of extrapolation that clients will apply to remote vehicles. This can reduce |
130 | 129 | some of the latency induced location disparency by predicting where the remote vehicles will probably be. |
|
223 | 222 | Values: 0 - Never, 1 - On server start only after basic backup, 2 - On server start always. Default - 1 --> |
224 | 223 | <compact_internal_databases>1</compact_internal_databases> |
225 | 224 |
|
| 225 | + <!-- This parameter specifies whether server crash dump files should be sent to MTA HQ. |
| 226 | + Values: 0 - Off, 1 - On. Default - 1 --> |
| 227 | + <crash_dump_upload>0</crash_dump_upload> |
| 228 | + |
226 | 229 | <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> |
227 | 230 | parameter(s). Optional parameter. --> |
228 | 231 | <!-- <module src="sample_win32.dll"/> --> |
|
238 | 241 | <resource src="mapcycler" startup="1" protected="0"/> |
239 | 242 | <resource src="mapmanager" startup="1" protected="0"/> |
240 | 243 | <resource src="parachute" startup="1" protected="0"/> |
| 244 | + <resource src="performancebrowser" startup="1" protected="0"/> |
| 245 | + <resource src="reload" startup="1" protected="0"/> |
| 246 | + <resource src="resourcebrowser" startup="1" protected="1" default="true"/> |
| 247 | + <resource src="resourcemanager" startup="1" protected="1"/> |
241 | 248 | <resource src="scoreboard" startup="1" protected="0"/> |
242 | 249 | <resource src="spawnmanager" startup="1" protected="0"/> |
243 | 250 | <resource src="voice" startup="1" protected="0" /> |
244 | 251 | <resource src="votemanager" startup="1" protected="0"/> |
| 252 | + <resource src="webadmin" startup="1" protected="0"/> |
245 | 253 |
|
246 | 254 | <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> |
247 | 255 | <resource src="play" startup="1" protected="0"/> |
|
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