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Dutchman101botder
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Update BASS libraries
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6 files changed

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-4
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6 files changed

+6
-4
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Client/loader/MainFunctions.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -836,7 +836,7 @@ void CheckDataFiles(void)
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const char* szFilename;
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} integrityCheckList[] = {
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{
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"725427593CF994799733A5B4BB74A2F8",
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"E370F030BDC5369424FE9BC24068C47D",
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"bass.dll",
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},
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{
@@ -856,15 +856,15 @@ void CheckDataFiles(void)
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"bassflac.dll",
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},
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{
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"0F07AA5995BAEF697AD80D8F393EB9AC",
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"CC27BE72D0519D8C863F1DAB1BBE5633",
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"bassmidi.dll",
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},
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{
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"39613507057827F338CFA4519ACCA7A9",
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"bassmix.dll",
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},
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{
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"02C9E8F0288D15FF290DD31EB1C7BFBC",
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"A417017D402C542912493A3BE8DBE87F",
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"basswma.dll",
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},
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{
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vendor/bass/basswma.h

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
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/*
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BASSWMA 2.4 C/C++ header file
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Copyright (c) 2002-2014 Un4seen Developments Ltd.
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Copyright (c) 2002-2018 Un4seen Developments Ltd.
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See the BASSWMA.CHM file for more detailed documentation
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*/
@@ -55,6 +55,8 @@ typedef DWORD HWMENCODE; // WMA encoding handle
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#define BASS_WMA_ENCODE_SCRIPT 0x20000 // set script (mid-stream tags) in the WMA encoding
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#define BASS_WMA_ENCODE_QUEUE 0x40000 // queue data to feed encoder asynchronously
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#define BASS_WMA_ENCODE_SOURCE 0x80000 // use a BASS channel as source
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#define BASS_WMA_ENCODE_VOICE 0x100000 // WMA Voice
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#define BASS_WMA_ENCODE_VOICE_MIXED 0x300000 // WMA Voice mixed mode
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// Additional flag for use with BASS_WMA_EncodeGetRates
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#define BASS_WMA_ENCODE_RATES_VBR 0x10000 // get available VBR quality settings

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