@@ -24,18 +24,18 @@ extern bool g_bAllowAspectRatioAdjustment;
2424int CLuaFunctionDefs::dxDrawLine ( lua_State* luaVM )
2525{
2626// bool dxDrawLine ( int startX, int startY, int endX, int endY, int color, [float width=1, bool postGUI=false] )
27- CVector2D vecStart; CVector2D vecEnd; uint ulColor ; float fWidth ; bool bPostGUI;
27+ CVector2D vecStart; CVector2D vecEnd; SColor color ; float fWidth ; bool bPostGUI;
2828
2929 CScriptArgReader argStream ( luaVM );
3030 argStream.ReadVector2D ( vecStart );
3131 argStream.ReadVector2D ( vecEnd );
32- argStream.ReadNumber ( ulColor , 0xFFFFFFFF );
32+ argStream.ReadColor ( color , 0xFFFFFFFF );
3333 argStream.ReadNumber ( fWidth , 1 );
3434 argStream.ReadBool ( bPostGUI, false );
3535
3636 if ( !argStream.HasErrors () )
3737 {
38- g_pCore->GetGraphics ()->DrawLineQueued ( vecStart.fX , vecStart.fY , vecEnd.fX , vecEnd.fY , fWidth , ulColor , bPostGUI );
38+ g_pCore->GetGraphics ()->DrawLineQueued ( vecStart.fX , vecStart.fY , vecEnd.fX , vecEnd.fY , fWidth , color , bPostGUI );
3939 lua_pushboolean ( luaVM, true );
4040 return 1 ;
4141 }
@@ -51,18 +51,18 @@ int CLuaFunctionDefs::dxDrawLine ( lua_State* luaVM )
5151int CLuaFunctionDefs::dxDrawLine3D ( lua_State* luaVM )
5252{
5353// bool dxDrawLine3D ( float startX, float startY, float startZ, float endX, float endY, float endZ, int color[, int width, bool postGUI ] )
54- CVector vecBegin; CVector vecEnd; uint ulColor ; float fWidth ; bool bPostGUI;
54+ CVector vecBegin; CVector vecEnd; SColor color ; float fWidth ; bool bPostGUI;
5555
5656 CScriptArgReader argStream ( luaVM );
5757 argStream.ReadVector3D ( vecBegin );
5858 argStream.ReadVector3D ( vecEnd );
59- argStream.ReadNumber ( ulColor , 0xFFFFFFFF );
59+ argStream.ReadColor ( color , 0xFFFFFFFF );
6060 argStream.ReadNumber ( fWidth , 1 );
6161 argStream.ReadBool ( bPostGUI, false );
6262
6363 if ( !argStream.HasErrors () )
6464 {
65- g_pCore->GetGraphics ()->DrawLine3DQueued ( vecBegin, vecEnd, fWidth , ulColor , bPostGUI );
65+ g_pCore->GetGraphics ()->DrawLine3DQueued ( vecBegin, vecEnd, fWidth , color , bPostGUI );
6666 lua_pushboolean ( luaVM, true );
6767 return 1 ;
6868 }
@@ -79,15 +79,15 @@ int CLuaFunctionDefs::dxDrawMaterialLine3D ( lua_State* luaVM )
7979{
8080// bool dxDrawMaterialLine3D ( float startX, float startY, float startZ, float endX, float endY, float endZ, element material, int width [, int color = white,
8181// float faceX, float faceY, float faceZ ] )
82- CVector vecBegin; CVector vecEnd; CClientMaterial* pMaterial; float fWidth ; uint ulColor ;
82+ CVector vecBegin; CVector vecEnd; CClientMaterial* pMaterial; float fWidth ; SColor color ;
8383 CVector vecFaceToward; bool bUseFaceToward = false ;
8484
8585 CScriptArgReader argStream ( luaVM );
8686 argStream.ReadVector3D ( vecBegin );
8787 argStream.ReadVector3D ( vecEnd );
8888 argStream.ReadUserData ( pMaterial );
8989 argStream.ReadNumber ( fWidth );
90- argStream.ReadNumber ( ulColor , 0xFFFFFFFF );
90+ argStream.ReadColor ( color , 0xFFFFFFFF );
9191 if ( argStream.NextIsVector3D ( ) )
9292 {
9393 argStream.ReadVector3D ( vecFaceToward );
@@ -96,7 +96,7 @@ int CLuaFunctionDefs::dxDrawMaterialLine3D ( lua_State* luaVM )
9696
9797 if ( !argStream.HasErrors () )
9898 {
99- g_pCore->GetGraphics ()->DrawMaterialLine3DQueued ( vecBegin, vecEnd, fWidth , ulColor , pMaterial->GetMaterialItem (), 0 , 0 , 1 , 1 , true , bUseFaceToward, vecFaceToward );
99+ g_pCore->GetGraphics ()->DrawMaterialLine3DQueued ( vecBegin, vecEnd, fWidth , color , pMaterial->GetMaterialItem (), 0 , 0 , 1 , 1 , true , bUseFaceToward, vecFaceToward );
100100 lua_pushboolean ( luaVM, true );
101101 return 1 ;
102102 }
@@ -114,7 +114,7 @@ int CLuaFunctionDefs::dxDrawMaterialSectionLine3D ( lua_State* luaVM )
114114// bool dxDrawMaterialSectionLine3D ( float startX, float startY, float startZ, float endX, float endY, float endZ, float u, float v, float usize, float vsize,
115115// element material, int width, [ int color = white, float faceX, float faceY, float faceZ ] )
116116 CVector vecBegin; CVector vecEnd; CVector2D vecSectionPos; CVector2D vecSectionSize;
117- CClientMaterial* pMaterial; float fWidth ; uint ulColor ; CVector vecFaceToward; bool bUseFaceToward = false ;
117+ CClientMaterial* pMaterial; float fWidth ; SColor color ; CVector vecFaceToward; bool bUseFaceToward = false ;
118118
119119 CScriptArgReader argStream ( luaVM );
120120 argStream.ReadVector3D ( vecBegin );
@@ -123,7 +123,7 @@ int CLuaFunctionDefs::dxDrawMaterialSectionLine3D ( lua_State* luaVM )
123123 argStream.ReadVector2D ( vecSectionSize );
124124 argStream.ReadUserData ( pMaterial );
125125 argStream.ReadNumber ( fWidth );
126- argStream.ReadNumber ( ulColor , 0xFFFFFFFF );
126+ argStream.ReadColor ( color , 0xFFFFFFFF );
127127 if ( argStream.NextIsVector3D ( ) )
128128 {
129129 argStream.ReadVector3D ( vecFaceToward );
@@ -132,7 +132,7 @@ int CLuaFunctionDefs::dxDrawMaterialSectionLine3D ( lua_State* luaVM )
132132
133133 if ( !argStream.HasErrors () )
134134 {
135- g_pCore->GetGraphics ()->DrawMaterialLine3DQueued ( vecBegin, vecEnd, fWidth , ulColor , pMaterial->GetMaterialItem (), vecSectionPos.fX , vecSectionPos.fY , vecSectionSize.fX , vecSectionSize.fY , false , bUseFaceToward, vecFaceToward );
135+ g_pCore->GetGraphics ()->DrawMaterialLine3DQueued ( vecBegin, vecEnd, fWidth , color , pMaterial->GetMaterialItem (), vecSectionPos.fX , vecSectionPos.fY , vecSectionSize.fX , vecSectionSize.fY , false , bUseFaceToward, vecFaceToward );
136136 lua_pushboolean ( luaVM, true );
137137 return 1 ;
138138 }
@@ -150,7 +150,7 @@ int CLuaFunctionDefs::dxDrawText ( lua_State* luaVM )
150150// bool dxDrawText ( string text, float left, float top [, float right=left, float bottom=top, int color=white, float scale=1, mixed font="default",
151151// string alignX="left", string alignY="top", bool clip=false, bool wordBreak=false, bool postGUI=false, bool colorCoded=false, bool subPixelPositioning=false,
152152// float rotation=0, float rotationCenterX=(left+right)/2, float rotationCenterY=(top+bottom)/2] )
153- SString strText; CVector2D vecTopLeft; CVector2D vecBottomRight; ulong ulColor ; float fScaleX ; float fScaleY ; eFontType fontType; CClientDxFont* pDxFontElement;
153+ SString strText; CVector2D vecTopLeft; CVector2D vecBottomRight; SColor color ; float fScaleX ; float fScaleY ; eFontType fontType; CClientDxFont* pDxFontElement;
154154 eDXHorizontalAlign alignX; eDXVerticalAlign alignY; bool bClip; bool bWordBreak; bool bPostGUI; bool bColorCoded; bool bSubPixelPositioning;
155155 float fRotation ; CVector2D vecRotationOrigin;
156156
@@ -164,7 +164,7 @@ int CLuaFunctionDefs::dxDrawText ( lua_State* luaVM )
164164 argStream.ReadNumber ( vecBottomRight.fX , vecTopLeft.fX );
165165 argStream.ReadNumber ( vecBottomRight.fY , vecTopLeft.fY );
166166 }
167- argStream.ReadNumber ( ulColor , 0xFFFFFFFF );
167+ argStream.ReadColor ( color , 0xFFFFFFFF );
168168 if ( argStream.NextIsUserDataOfType <CLuaVector2D>() ) {
169169 CVector2D vecScale;
170170 argStream.ReadVector2D ( vecScale );
@@ -201,7 +201,7 @@ int CLuaFunctionDefs::dxDrawText ( lua_State* luaVM )
201201 if ( bWordBreak ) ulFormat |= DT_WORDBREAK;
202202 if ( !bClip ) ulFormat |= DT_NOCLIP;
203203
204- CStaticFunctionDefinitions::DrawText ( vecTopLeft.fX , vecTopLeft.fY , vecBottomRight.fX , vecBottomRight.fY , ulColor , strText, fScaleX , fScaleY , ulFormat, pD3DXFont, bPostGUI, bColorCoded, bSubPixelPositioning, fRotation , vecRotationOrigin.fX , vecRotationOrigin.fY );
204+ CStaticFunctionDefinitions::DrawText ( vecTopLeft.fX , vecTopLeft.fY , vecBottomRight.fX , vecBottomRight.fY , color , strText, fScaleX , fScaleY , ulFormat, pD3DXFont, bPostGUI, bColorCoded, bSubPixelPositioning, fRotation , vecRotationOrigin.fX , vecRotationOrigin.fY );
205205
206206 lua_pushboolean ( luaVM, true );
207207 return 1 ;
@@ -218,18 +218,18 @@ int CLuaFunctionDefs::dxDrawText ( lua_State* luaVM )
218218int CLuaFunctionDefs::dxDrawRectangle ( lua_State* luaVM )
219219{
220220// bool dxDrawRectangle ( float startX, float startY, float width, float height [, int color = white, bool postGUI = false, bool subPixelPositioning=false] )
221- CVector2D vecPosition; CVector2D vecSize; uint ulColor ; bool bPostGUI; bool bSubPixelPositioning;
221+ CVector2D vecPosition; CVector2D vecSize; SColor color ; bool bPostGUI; bool bSubPixelPositioning;
222222
223223 CScriptArgReader argStream ( luaVM );
224224 argStream.ReadVector2D ( vecPosition );
225225 argStream.ReadVector2D ( vecSize );
226- argStream.ReadNumber ( ulColor , 0xFFFFFFFF );
226+ argStream.ReadColor ( color , 0xFFFFFFFF );
227227 argStream.ReadBool ( bPostGUI, false );
228228 argStream.ReadBool ( bSubPixelPositioning, false );
229229
230230 if ( !argStream.HasErrors () )
231231 {
232- g_pCore->GetGraphics ()->DrawRectQueued ( vecPosition.fX , vecPosition.fY , vecSize.fX , vecSize.fY , ulColor , bPostGUI, bSubPixelPositioning );
232+ g_pCore->GetGraphics ()->DrawRectQueued ( vecPosition.fX , vecPosition.fY , vecSize.fX , vecSize.fY , color , bPostGUI, bSubPixelPositioning );
233233 lua_pushboolean ( luaVM, true );
234234 return 1 ;
235235 }
@@ -252,7 +252,7 @@ int CLuaFunctionDefs::dxDrawImage ( lua_State* luaVM )
252252 CClientMaterial* pMaterialElement;
253253 float fRotation ;
254254 CVector2D vecRotationCenter;
255- uint ulColor ;
255+ SColor color ;
256256 bool bPostGUI;
257257
258258 CScriptArgReader argStream ( luaVM );
@@ -261,14 +261,14 @@ int CLuaFunctionDefs::dxDrawImage ( lua_State* luaVM )
261261 MixedReadMaterialString ( argStream, pMaterialElement );
262262 argStream.ReadNumber ( fRotation , 0 );
263263 argStream.ReadVector2D ( vecRotationCenter, CVector2D ( ) );
264- argStream.ReadNumber ( ulColor , 0xffffffff );
264+ argStream.ReadColor ( color , 0xffffffff );
265265 argStream.ReadBool ( bPostGUI, false );
266266
267267 if ( !argStream.HasErrors () )
268268 {
269269 if ( pMaterialElement )
270270 {
271- g_pCore->GetGraphics ()->DrawTextureQueued ( vecPosition.fX , vecPosition.fY , vecSize.fX , vecSize.fY , 0 , 0 , 1 , 1 , true , pMaterialElement->GetMaterialItem (), fRotation , vecRotationCenter.fX , vecRotationCenter.fY , ulColor , bPostGUI );
271+ g_pCore->GetGraphics ()->DrawTextureQueued ( vecPosition.fX , vecPosition.fY , vecSize.fX , vecSize.fY , 0 , 0 , 1 , 1 , true , pMaterialElement->GetMaterialItem (), fRotation , vecRotationCenter.fX , vecRotationCenter.fY , color , bPostGUI );
272272 lua_pushboolean ( luaVM, true );
273273 return 1 ;
274274 }
@@ -293,7 +293,7 @@ int CLuaFunctionDefs::dxDrawImageSection ( lua_State* luaVM )
293293 CClientMaterial* pMaterialElement;
294294 float fRotation ;
295295 CVector2D vecRotationCenter;
296- uint ulColor ;
296+ SColor color ;
297297 bool bPostGUI;
298298
299299 CScriptArgReader argStream ( luaVM );
@@ -304,14 +304,14 @@ int CLuaFunctionDefs::dxDrawImageSection ( lua_State* luaVM )
304304 MixedReadMaterialString ( argStream, pMaterialElement );
305305 argStream.ReadNumber ( fRotation , 0 );
306306 argStream.ReadVector2D ( vecRotationCenter, CVector2D ( ) );
307- argStream.ReadNumber ( ulColor , 0xffffffff );
307+ argStream.ReadColor ( color , 0xffffffff );
308308 argStream.ReadBool ( bPostGUI, false );
309309
310310 if ( !argStream.HasErrors () )
311311 {
312312 if ( pMaterialElement )
313313 {
314- g_pCore->GetGraphics ()->DrawTextureQueued ( vecPosition.fX , vecPosition.fY , vecSize.fX , vecSize.fY , vecSectionPosition.fX , vecSectionPosition.fY , vecSectionSize.fX , vecSectionSize.fY , false , pMaterialElement->GetMaterialItem (), fRotation , vecRotationCenter.fX , vecRotationCenter.fY , ulColor , bPostGUI );
314+ g_pCore->GetGraphics ()->DrawTextureQueued ( vecPosition.fX , vecPosition.fY , vecSize.fX , vecSize.fY , vecSectionPosition.fX , vecSectionPosition.fY , vecSectionSize.fX , vecSectionSize.fY , false , pMaterialElement->GetMaterialItem (), fRotation , vecRotationCenter.fX , vecRotationCenter.fY , color , bPostGUI );
315315 lua_pushboolean ( luaVM, true );
316316 return 1 ;
317317 }
@@ -1335,17 +1335,17 @@ int CLuaFunctionDefs::dxIsAspectRatioAdjustmentEnabled ( lua_State* luaVM )
13351335int CLuaFunctionDefs::dxSetTextureEdge ( lua_State* luaVM )
13361336{
13371337// bool dxSetTextureEdge ( texture theTexture, string textureEdge [, int border-color )
1338- CClientTexture* pTexture; ETextureAddress textureAddress; unsigned int uiBorderColor ;
1338+ CClientTexture* pTexture; ETextureAddress textureAddress; SColor borderColor ;
13391339
13401340 CScriptArgReader argStream ( luaVM );
13411341 argStream.ReadUserData ( pTexture );
13421342 argStream.ReadEnumString ( textureAddress );
1343- argStream.ReadNumber ( uiBorderColor , 0 );
1343+ argStream.ReadColor ( borderColor , 0 );
13441344
13451345 if ( !argStream.HasErrors () )
13461346 {
13471347 pTexture->GetMaterialItem ()->m_TextureAddress = textureAddress;
1348- pTexture->GetMaterialItem ()->m_uiBorderColor = uiBorderColor ;
1348+ pTexture->GetMaterialItem ()->m_uiBorderColor = borderColor ;
13491349 lua_pushboolean ( luaVM, true );
13501350 return 1 ;
13511351 }
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