@@ -2721,6 +2721,7 @@ void CClientGame::AddBuiltInEvents()
27212721 m_Events.AddEvent (" onClientPlayerRadioSwitch" , " " , NULL , false );
27222722 m_Events.AddEvent (" onClientPlayerDamage" , " attacker, weapon, bodypart" , NULL , false );
27232723 m_Events.AddEvent (" onClientPlayerWeaponFire" , " weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement" , NULL , false );
2724+ m_Events.AddEvent (" onClientPlayerWeaponReload" , " weapon, clip, ammo" , nullptr , false );
27242725 m_Events.AddEvent (" onClientPlayerWasted" , " ammo, killer, weapon, bodypart, isStealth, animGroup, animID" , nullptr , false );
27252726 m_Events.AddEvent (" onClientPlayerChoke" , " " , NULL , false );
27262727 m_Events.AddEvent (" onClientPlayerVoiceStart" , " " , NULL , false );
@@ -2739,6 +2740,7 @@ void CClientGame::AddBuiltInEvents()
27392740 m_Events.AddEvent (" onClientPedVehicleEnter" , " vehicle, seat" , NULL , false );
27402741 m_Events.AddEvent (" onClientPedVehicleExit" , " vehicle, seat" , NULL , false );
27412742 m_Events.AddEvent (" onClientPedWeaponFire" , " weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement" , NULL , false );
2743+ m_Events.AddEvent (" onClientPedWeaponReload" , " weapon, clip, ammo" , nullptr , false );
27422744 m_Events.AddEvent (" onClientPedWasted" , " " , NULL , false );
27432745 m_Events.AddEvent (" onClientPedChoke" , " " , NULL , false );
27442746 m_Events.AddEvent (" onClientPedHeliKilled" , " heli" , NULL , false );
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