@@ -2648,6 +2648,7 @@ void CClientGame::AddBuiltInEvents()
26482648 m_Events.AddEvent (" onClientPlayerRadioSwitch" , " " , NULL , false );
26492649 m_Events.AddEvent (" onClientPlayerDamage" , " attacker, weapon, bodypart" , NULL , false );
26502650 m_Events.AddEvent (" onClientPlayerWeaponFire" , " weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement" , NULL , false );
2651+ m_Events.AddEvent (" onClientPlayerWeaponReload" , " weapon, clip, ammo" , nullptr , false );
26512652 m_Events.AddEvent (" onClientPlayerWasted" , " ammo, killer, weapon, bodypart, isStealth, animGroup, animID" , nullptr , false );
26522653 m_Events.AddEvent (" onClientPlayerChoke" , " " , NULL , false );
26532654 m_Events.AddEvent (" onClientPlayerVoiceStart" , " " , NULL , false );
@@ -2666,6 +2667,7 @@ void CClientGame::AddBuiltInEvents()
26662667 m_Events.AddEvent (" onClientPedVehicleEnter" , " vehicle, seat" , NULL , false );
26672668 m_Events.AddEvent (" onClientPedVehicleExit" , " vehicle, seat" , NULL , false );
26682669 m_Events.AddEvent (" onClientPedWeaponFire" , " weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement" , NULL , false );
2670+ m_Events.AddEvent (" onClientPedWeaponReload" , " weapon, clip, ammo" , nullptr , false );
26692671 m_Events.AddEvent (" onClientPedWasted" , " " , NULL , false );
26702672 m_Events.AddEvent (" onClientPedChoke" , " " , NULL , false );
26712673 m_Events.AddEvent (" onClientPedHeliKilled" , " heli" , NULL , false );
0 commit comments