@@ -544,12 +544,13 @@ static Value *expandRadiansIntrinsic(CallInst *Orig) {
544544 return Builder.CreateFMul (X, PiOver180);
545545}
546546
547- static Value* createCombinedi32toi64Expansion (IRBuilder<> &Builder, Value *LoBytes, Value *HighBytes) {
547+ static Value *createCombinedi32toi64Expansion (IRBuilder<> &Builder,
548+ Value *LoBytes,
549+ Value *HighBytes) {
548550 // For int64, manually combine two int32s
549551 // First, zero-extend both values to i64
550552 Value *Lo = Builder.CreateZExt (LoBytes, Builder.getInt64Ty ());
551- Value *Hi =
552- Builder.CreateZExt (HighBytes, Builder.getInt64Ty ());
553+ Value *Hi = Builder.CreateZExt (HighBytes, Builder.getInt64Ty ());
553554 // Shift the high bits left by 32 bits
554555 Value *ShiftedHi = Builder.CreateShl (Hi, Builder.getInt64 (32 ));
555556 // OR the high and low bits together
@@ -591,14 +592,14 @@ static bool expandTypedBufferLoadIntrinsic(CallInst *Orig) {
591592 Value *Result = PoisonValue::get (BufferTy);
592593 for (unsigned I = 0 ; I < ExtractNum; I += 2 ) {
593594 Value *Combined = nullptr ;
594- if (IsDouble)
595+ if (IsDouble)
595596 // For doubles, use dx_asdouble intrinsic
596597 Combined =
597598 Builder.CreateIntrinsic (Builder.getDoubleTy (), Intrinsic::dx_asdouble,
598599 {ExtractElements[I], ExtractElements[I + 1 ]});
599600 else
600- Combined =
601- createCombinedi32toi64Expansion (Builder, ExtractElements[I], ExtractElements[I + 1 ]);
601+ Combined = createCombinedi32toi64Expansion (Builder, ExtractElements[I],
602+ ExtractElements[I + 1 ]);
602603
603604 if (ExtractNum == 4 )
604605 Result = Builder.CreateInsertElement (Result, Combined,
@@ -654,7 +655,7 @@ static bool expandTypedBufferStoreIntrinsic(CallInst *Orig) {
654655 Type *Int32Ty = Builder.getInt32Ty ();
655656 Type *ResultTy = VectorType::get (Int32Ty, IsVector ? 4 : 2 , false );
656657 Value *Val = PoisonValue::get (ResultTy);
657-
658+
658659 // Handle double type(s)
659660 Type *SplitElementTy = Int32Ty;
660661 if (IsVector)
@@ -672,7 +673,7 @@ static bool expandTypedBufferStoreIntrinsic(CallInst *Orig) {
672673 } else {
673674 // Handle int64 type(s)
674675 Value *InputVal = Orig->getOperand (2 );
675- Constant *ShiftAmt = Builder.getInt64 (32 );
676+ Constant *ShiftAmt = Builder.getInt64 (32 );
676677 if (IsVector)
677678 ShiftAmt = ConstantVector::getSplat (ElementCount::getFixed (2 ), ShiftAmt);
678679
@@ -683,13 +684,13 @@ static bool expandTypedBufferStoreIntrinsic(CallInst *Orig) {
683684 }
684685
685686 if (IsVector) {
686- // For vector doubles, use shuffle to create the final vector
687- Val = Builder.CreateShuffleVector (LowBits, HighBits, {0 , 2 , 1 , 3 });
688- } else {
689- // For scalar doubles, insert the elements
690- Val = Builder.CreateInsertElement (Val, LowBits, Builder.getInt32 (0 ));
691- Val = Builder.CreateInsertElement (Val, HighBits, Builder.getInt32 (1 ));
692- }
687+ // For vector doubles, use shuffle to create the final vector
688+ Val = Builder.CreateShuffleVector (LowBits, HighBits, {0 , 2 , 1 , 3 });
689+ } else {
690+ // For scalar doubles, insert the elements
691+ Val = Builder.CreateInsertElement (Val, LowBits, Builder.getInt32 (0 ));
692+ Val = Builder.CreateInsertElement (Val, HighBits, Builder.getInt32 (1 ));
693+ }
693694
694695 // Create the final intrinsic call
695696 Builder.CreateIntrinsic (Builder.getVoidTy (),
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