@@ -599,60 +599,65 @@ __STATIC_INLINE__ void ggml_tensor_scale_output(struct ggml_tensor* src) {
599599typedef std::function<void (ggml_tensor*, ggml_tensor*, bool )> on_tile_process;
600600
601601// Tiling
602- __STATIC_INLINE__ void sd_tiling (ggml_tensor* input, ggml_tensor* output, const int scale, const int tile_size, const float tile_overlap_factor, on_tile_process on_processing, bool scaled_out = true ) {
602+ __STATIC_INLINE__ void sd_tiling (ggml_tensor* input, ggml_tensor* output, const int scale, const int tile_size, const float tile_overlap_factor, on_tile_process on_processing) {
603603 int input_width = (int )input->ne [0 ];
604604 int input_height = (int )input->ne [1 ];
605605 int output_width = (int )output->ne [0 ];
606606 int output_height = (int )output->ne [1 ];
607607
608- int input_tile_size, output_tile_size;
609- if (scaled_out) {
610- input_tile_size = tile_size;
611- output_tile_size = tile_size * scale;
612- } else {
613- input_tile_size = tile_size * scale;
614- output_tile_size = tile_size;
608+ GGML_ASSERT (input_width / output_width == input_height / output_height && output_width / input_width == output_height / input_height);
609+ GGML_ASSERT (input_width / output_width == scale || output_width / input_width == scale);
610+
611+ int small_width = output_width;
612+ int small_height = output_height;
613+
614+ bool big_out = output_width > input_width;
615+ if (big_out) {
616+ // Ex: decode
617+ small_width = input_width;
618+ small_height = input_height;
615619 }
616- int tile_overlap = (input_tile_size * tile_overlap_factor);
617- int non_tile_overlap = input_tile_size - tile_overlap;
618620
619- int num_tiles_x = (input_width - tile_overlap) / non_tile_overlap;
620- int overshoot_x = ((num_tiles_x + 1 ) * non_tile_overlap + tile_overlap) % input_width;
621+ int tile_overlap = (tile_size * tile_overlap_factor);
622+ int non_tile_overlap = tile_size - tile_overlap;
623+
624+ int num_tiles_x = (small_width - tile_overlap) / non_tile_overlap;
625+ int overshoot_x = ((num_tiles_x + 1 ) * non_tile_overlap + tile_overlap) % small_width;
621626
622- if ((overshoot_x != non_tile_overlap) && (overshoot_x <= num_tiles_x * (input_tile_size / 2 - tile_overlap))) {
627+ if ((overshoot_x != non_tile_overlap) && (overshoot_x <= num_tiles_x * (tile_size / 2 - tile_overlap))) {
623628 // if tiles don't fit perfectly using the desired overlap
624629 // and there is enough room to squeeze an extra tile without overlap becoming >0.5
625630 num_tiles_x++;
626631 }
627632
628- float tile_overlap_factor_x = (float )(input_tile_size * num_tiles_x - input_width ) / (float )(input_tile_size * (num_tiles_x - 1 ));
633+ float tile_overlap_factor_x = (float )(tile_size * num_tiles_x - small_width ) / (float )(tile_size * (num_tiles_x - 1 ));
629634 if (num_tiles_x <= 2 ) {
630- if (input_width <= input_tile_size ) {
635+ if (small_width <= tile_size ) {
631636 num_tiles_x = 1 ;
632637 tile_overlap_factor_x = 0 ;
633638 } else {
634639 num_tiles_x = 2 ;
635- tile_overlap_factor_x = (2 * input_tile_size - input_width ) / (float )input_tile_size ;
640+ tile_overlap_factor_x = (2 * tile_size - small_width ) / (float )tile_size ;
636641 }
637642 }
638643
639- int num_tiles_y = (input_height - tile_overlap) / non_tile_overlap;
640- int overshoot_y = ((num_tiles_y + 1 ) * non_tile_overlap + tile_overlap) % input_height ;
644+ int num_tiles_y = (small_height - tile_overlap) / non_tile_overlap;
645+ int overshoot_y = ((num_tiles_y + 1 ) * non_tile_overlap + tile_overlap) % small_height ;
641646
642- if ((overshoot_y != non_tile_overlap) && (overshoot_y <= num_tiles_y * (input_tile_size / 2 - tile_overlap))) {
647+ if ((overshoot_y != non_tile_overlap) && (overshoot_y <= num_tiles_y * (tile_size / 2 - tile_overlap))) {
643648 // if tiles don't fit perfectly using the desired overlap
644649 // and there is enough room to squeeze an extra tile without overlap becoming >0.5
645650 num_tiles_y++;
646651 }
647652
648- float tile_overlap_factor_y = (float )(input_tile_size * num_tiles_y - input_height ) / (float )(input_tile_size * (num_tiles_y - 1 ));
653+ float tile_overlap_factor_y = (float )(tile_size * num_tiles_y - small_height ) / (float )(tile_size * (num_tiles_y - 1 ));
649654 if (num_tiles_y <= 2 ) {
650- if (input_height <= input_tile_size ) {
655+ if (small_height <= tile_size ) {
651656 num_tiles_y = 1 ;
652657 tile_overlap_factor_y = 0 ;
653658 } else {
654659 num_tiles_y = 2 ;
655- tile_overlap_factor_y = (2 * input_tile_size - input_height ) / (float )input_tile_size ;
660+ tile_overlap_factor_y = (2 * tile_size - small_height ) / (float )tile_size ;
656661 }
657662 }
658663
@@ -661,11 +666,20 @@ __STATIC_INLINE__ void sd_tiling(ggml_tensor* input, ggml_tensor* output, const
661666
662667 GGML_ASSERT (input_width % 2 == 0 && input_height % 2 == 0 && output_width % 2 == 0 && output_height % 2 == 0 ); // should be multiple of 2
663668
664- int tile_overlap_x = (int32_t )(input_tile_size * tile_overlap_factor_x);
665- int non_tile_overlap_x = input_tile_size - tile_overlap_x;
669+ int tile_overlap_x = (int32_t )(tile_size * tile_overlap_factor_x);
670+ int non_tile_overlap_x = tile_size - tile_overlap_x;
666671
667- int tile_overlap_y = (int32_t )(input_tile_size * tile_overlap_factor_y);
668- int non_tile_overlap_y = input_tile_size - tile_overlap_y;
672+ int tile_overlap_y = (int32_t )(tile_size * tile_overlap_factor_y);
673+ int non_tile_overlap_y = tile_size - tile_overlap_y;
674+
675+ int input_tile_size = tile_size;
676+ int output_tile_size = tile_size;
677+
678+ if (big_out) {
679+ output_tile_size *= scale;
680+ } else {
681+ input_tile_size *= scale;
682+ }
669683
670684 struct ggml_init_params params = {};
671685 params.mem_size += input_tile_size * input_tile_size * input->ne [2 ] * sizeof (float ); // input chunk
@@ -686,37 +700,48 @@ __STATIC_INLINE__ void sd_tiling(ggml_tensor* input, ggml_tensor* output, const
686700 // tiling
687701 ggml_tensor* input_tile = ggml_new_tensor_4d (tiles_ctx, GGML_TYPE_F32, input_tile_size, input_tile_size, input->ne [2 ], 1 );
688702 ggml_tensor* output_tile = ggml_new_tensor_4d (tiles_ctx, GGML_TYPE_F32, output_tile_size, output_tile_size, output->ne [2 ], 1 );
689- on_processing (input_tile, NULL , true );
690703 int num_tiles = num_tiles_x * num_tiles_y;
691704 LOG_INFO (" processing %i tiles" , num_tiles);
692- pretty_progress (1 , num_tiles, 0 .0f );
705+ pretty_progress (0 , num_tiles, 0 .0f );
693706 int tile_count = 1 ;
694707 bool last_y = false , last_x = false ;
695708 float last_time = 0 .0f ;
696- for (int y = 0 ; y < input_height && !last_y; y += non_tile_overlap_y) {
709+ for (int y = 0 ; y < small_height && !last_y; y += non_tile_overlap_y) {
697710 int dy = 0 ;
698- if (y + input_tile_size >= input_height ) {
711+ if (y + tile_size >= small_height ) {
699712 int _y = y;
700- y = input_height - input_tile_size ;
713+ y = small_height - tile_size ;
701714 dy = _y - y;
715+ if (big_out) {
716+ dy *= scale;
717+ }
702718 last_y = true ;
703719 }
704- for (int x = 0 ; x < input_width && !last_x; x += non_tile_overlap_x) {
720+ for (int x = 0 ; x < small_width && !last_x; x += non_tile_overlap_x) {
705721 int dx = 0 ;
706- if (x + input_tile_size >= input_width ) {
722+ if (x + tile_size >= small_width ) {
707723 int _x = x;
708- x = input_width - input_tile_size ;
724+ x = small_width - tile_size ;
709725 dx = _x - x;
726+ if (big_out) {
727+ dx *= scale;
728+ }
710729 last_x = true ;
711730 }
731+
732+ int x_in = big_out ? x : scale * x;
733+ int y_in = big_out ? y : scale * y;
734+ int x_out = big_out ? x * scale : x;
735+ int y_out = big_out ? y * scale : y;
736+
737+ int overlap_x_out = big_out ? tile_overlap_x * scale : tile_overlap_x;
738+ int overlap_y_out = big_out ? tile_overlap_y * scale : tile_overlap_y;
739+
712740 int64_t t1 = ggml_time_ms ();
713- ggml_split_tensor_2d (input, input_tile, x, y );
741+ ggml_split_tensor_2d (input, input_tile, x_in, y_in );
714742 on_processing (input_tile, output_tile, false );
715- if (scaled_out) {
716- ggml_merge_tensor_2d (output_tile, output, x * scale, y * scale, tile_overlap_x * scale, tile_overlap_y * scale, dx * scale, dy * scale);
717- } else {
718- ggml_merge_tensor_2d (output_tile, output, x / scale, y / scale, tile_overlap_x / scale, tile_overlap_y / scale, dx / scale, dy / scale);
719- }
743+ ggml_merge_tensor_2d (output_tile, output, x_out, y_out, overlap_x_out, overlap_y_out, dx, dy);
744+
720745 int64_t t2 = ggml_time_ms ();
721746 last_time = (t2 - t1) / 1000 .0f ;
722747 pretty_progress (tile_count, num_tiles, last_time);
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