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| 1 | +<p>Given an integer array <code>nums</code> with possible <strong>duplicates</strong>, randomly output the index of a given <code>target</code> number. You can assume that the given target number must exist in the array.</p> |
| 2 | + |
| 3 | +<p>Implement the <code>Solution</code> class:</p> |
| 4 | + |
| 5 | +<ul> |
| 6 | + <li><code>Solution(int[] nums)</code> Initializes the object with the array <code>nums</code>.</li> |
| 7 | + <li><code>int pick(int target)</code> Picks a random index <code>i</code> from <code>nums</code> where <code>nums[i] == target</code>. If there are multiple valid i's, then each index should have an equal probability of returning.</li> |
| 8 | +</ul> |
| 9 | + |
| 10 | +<p> </p> |
| 11 | +<p><strong class="example">Example 1:</strong></p> |
| 12 | + |
| 13 | +<pre> |
| 14 | +<strong>Input</strong> |
| 15 | +["Solution", "pick", "pick", "pick"] |
| 16 | +[[[1, 2, 3, 3, 3]], [3], [1], [3]] |
| 17 | +<strong>Output</strong> |
| 18 | +[null, 4, 0, 2] |
| 19 | + |
| 20 | +<strong>Explanation</strong> |
| 21 | +Solution solution = new Solution([1, 2, 3, 3, 3]); |
| 22 | +solution.pick(3); // It should return either index 2, 3, or 4 randomly. Each index should have equal probability of returning. |
| 23 | +solution.pick(1); // It should return 0. Since in the array only nums[0] is equal to 1. |
| 24 | +solution.pick(3); // It should return either index 2, 3, or 4 randomly. Each index should have equal probability of returning. |
| 25 | +</pre> |
| 26 | + |
| 27 | +<p> </p> |
| 28 | +<p><strong>Constraints:</strong></p> |
| 29 | + |
| 30 | +<ul> |
| 31 | + <li><code>1 <= nums.length <= 2 * 10<sup>4</sup></code></li> |
| 32 | + <li><code>-2<sup>31</sup> <= nums[i] <= 2<sup>31</sup> - 1</code></li> |
| 33 | + <li><code>target</code> is an integer from <code>nums</code>.</li> |
| 34 | + <li>At most <code>10<sup>4</sup></code> calls will be made to <code>pick</code>.</li> |
| 35 | +</ul> |
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