From 5c6678fdc93c6a5408d8eb08c1b67ee0968bc0e7 Mon Sep 17 00:00:00 2001 From: Amalia Cortez Date: Wed, 5 Nov 2025 21:32:27 -0600 Subject: [PATCH] Update beziers_and_curves.rst Issue description: In the Math->Beziers, Curves and Path->Adding Control Point section, I believe the Control1 calculation should be Control1 = P2 - P3 instead of P3 - P2. Also, the text of the second and third bullets there should probably be reworded as follows: --- tutorials/math/beziers_and_curves.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/math/beziers_and_curves.rst b/tutorials/math/beziers_and_curves.rst index 3811a0c4475..b4cbf3beebe 100644 --- a/tutorials/math/beziers_and_curves.rst +++ b/tutorials/math/beziers_and_curves.rst @@ -175,8 +175,8 @@ control the shape of our curve freely. Instead of having ``p0``, ``p1``, ``p2`` and ``p3``, we will store them as: * ``point0 = p0``: Is the first point, the source -* ``control0 = p1 - p0``: Is a vector relative to the first control point -* ``control1 = p3 - p2``: Is a vector relative to the second control point +* ``control0 = p1 - p0``: Is a vector relative to the first point +* ``control1 = p2 - p3``: Is a vector relative to the second point * ``point1 = p3``: Is the second point, the destination This way, we have two points and two control points which are relative vectors