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| 1 | +/*************************************************************************/ |
| 2 | +/* mutex_lock.hpp */ |
| 3 | +/*************************************************************************/ |
| 4 | +/* This file is part of: */ |
| 5 | +/* GODOT ENGINE */ |
| 6 | +/* https://godotengine.org */ |
| 7 | +/*************************************************************************/ |
| 8 | +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ |
| 9 | +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ |
| 10 | +/* */ |
| 11 | +/* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | +/* a copy of this software and associated documentation files (the */ |
| 13 | +/* "Software"), to deal in the Software without restriction, including */ |
| 14 | +/* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | +/* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | +/* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | +/* the following conditions: */ |
| 18 | +/* */ |
| 19 | +/* The above copyright notice and this permission notice shall be */ |
| 20 | +/* included in all copies or substantial portions of the Software. */ |
| 21 | +/* */ |
| 22 | +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ |
| 25 | +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | +/*************************************************************************/ |
| 30 | + |
| 31 | +#ifndef MUTEX_LOCK_HPP |
| 32 | +#define MUTEX_LOCK_HPP |
| 33 | + |
| 34 | +#include <godot_cpp/classes/mutex.hpp> |
| 35 | + |
| 36 | +namespace godot { |
| 37 | + |
| 38 | +class MutexLock { |
| 39 | + const Mutex &mutex; |
| 40 | + |
| 41 | +public: |
| 42 | + _ALWAYS_INLINE_ explicit MutexLock(const Mutex &p_mutex) : |
| 43 | + mutex(p_mutex) { |
| 44 | + const_cast<Mutex *>(&mutex)->lock(); |
| 45 | + } |
| 46 | + |
| 47 | + _ALWAYS_INLINE_ ~MutexLock() { |
| 48 | + const_cast<Mutex *>(&mutex)->unlock(); |
| 49 | + } |
| 50 | +}; |
| 51 | + |
| 52 | +#define _THREAD_SAFE_CLASS_ mutable Mutex _thread_safe_; |
| 53 | +#define _THREAD_SAFE_METHOD_ MutexLock _thread_safe_method_(_thread_safe_); |
| 54 | +#define _THREAD_SAFE_LOCK_ _thread_safe_.lock(); |
| 55 | +#define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock(); |
| 56 | + |
| 57 | +} // namespace godot |
| 58 | + |
| 59 | +#endif // ! MUTEX_LOCK_HPP |
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