From db933b7bd9b7ee47efae0026e5edae75e01ad527 Mon Sep 17 00:00:00 2001 From: Bruno Garcia Date: Tue, 6 Dec 2022 16:32:31 -0500 Subject: [PATCH 1/4] unity il2cpp release builds --- src/platforms/unity/configuration/il2cpp.mdx | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/platforms/unity/configuration/il2cpp.mdx b/src/platforms/unity/configuration/il2cpp.mdx index fe483ace7e40fe..6a0c286050003a 100644 --- a/src/platforms/unity/configuration/il2cpp.mdx +++ b/src/platforms/unity/configuration/il2cpp.mdx @@ -4,11 +4,7 @@ description: "Learn how the SDK provides line numbers to issues from IL2CPP buil sidebar_order: 10 --- - - -This feature is available from Unity versions `2020.3` and `2021.3` onwards. We are running tests in CI against the current LTS, starting from `2020.3.37f1` and `2021.3.6f1`. - - +Sentry can give you line numbers on C# exceptions in **release builds** with IL2CPP, on Unity versions `2020.3` and `2021.3` and later. Unity provides you the option to select [IL2CPP](https://docs.unity3d.com/Manual/IL2CPP.html) as your scripting backend. This leads to C++ code being generated from your compiled C# (IL) code, hence the name `IL to CPP`. From 47c11cece18670b5802560af761832e685b648ab Mon Sep 17 00:00:00 2001 From: Bruno Garcia Date: Wed, 7 Dec 2022 17:46:16 -0500 Subject: [PATCH 2/4] Apply suggestions from code review Co-authored-by: Stefan Jandl --- src/platforms/unity/configuration/il2cpp.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/platforms/unity/configuration/il2cpp.mdx b/src/platforms/unity/configuration/il2cpp.mdx index 6a0c286050003a..981a5bf9ff8a6b 100644 --- a/src/platforms/unity/configuration/il2cpp.mdx +++ b/src/platforms/unity/configuration/il2cpp.mdx @@ -4,7 +4,7 @@ description: "Learn how the SDK provides line numbers to issues from IL2CPP buil sidebar_order: 10 --- -Sentry can give you line numbers on C# exceptions in **release builds** with IL2CPP, on Unity versions `2020.3` and `2021.3` and later. +Sentry can give you line numbers on C# exceptions in **release and development builds** with IL2CPP, on Unity versions `2020.3` and `2021.3` and later. Unity provides you the option to select [IL2CPP](https://docs.unity3d.com/Manual/IL2CPP.html) as your scripting backend. This leads to C++ code being generated from your compiled C# (IL) code, hence the name `IL to CPP`. From 0fd8e1cf59d877d31b7ef06e6709383662015922 Mon Sep 17 00:00:00 2001 From: Bruno Garcia Date: Wed, 7 Dec 2022 17:47:09 -0500 Subject: [PATCH 3/4] Update src/platforms/unity/configuration/il2cpp.mdx --- src/platforms/unity/configuration/il2cpp.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/platforms/unity/configuration/il2cpp.mdx b/src/platforms/unity/configuration/il2cpp.mdx index 981a5bf9ff8a6b..0f74180b66dc28 100644 --- a/src/platforms/unity/configuration/il2cpp.mdx +++ b/src/platforms/unity/configuration/il2cpp.mdx @@ -4,7 +4,7 @@ description: "Learn how the SDK provides line numbers to issues from IL2CPP buil sidebar_order: 10 --- -Sentry can give you line numbers on C# exceptions in **release and development builds** with IL2CPP, on Unity versions `2020.3` and `2021.3` and later. +Sentry can provide you with line numbers on C# exceptions in **release and development builds** with IL2CPP, on Unity versions `2020.3`, `2021.3` and later. Unity provides you the option to select [IL2CPP](https://docs.unity3d.com/Manual/IL2CPP.html) as your scripting backend. This leads to C++ code being generated from your compiled C# (IL) code, hence the name `IL to CPP`. From 90df8f4f54038f799ca6952c29fb9a5dc2a45b61 Mon Sep 17 00:00:00 2001 From: Bruno Garcia Date: Thu, 8 Dec 2022 13:36:45 -0500 Subject: [PATCH 4/4] Update src/platforms/unity/configuration/il2cpp.mdx Co-authored-by: Isabel <76437239+imatwawana@users.noreply.github.com> --- src/platforms/unity/configuration/il2cpp.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/platforms/unity/configuration/il2cpp.mdx b/src/platforms/unity/configuration/il2cpp.mdx index 0f74180b66dc28..edcdfd52cb36db 100644 --- a/src/platforms/unity/configuration/il2cpp.mdx +++ b/src/platforms/unity/configuration/il2cpp.mdx @@ -4,7 +4,7 @@ description: "Learn how the SDK provides line numbers to issues from IL2CPP buil sidebar_order: 10 --- -Sentry can provide you with line numbers on C# exceptions in **release and development builds** with IL2CPP, on Unity versions `2020.3`, `2021.3` and later. +Sentry can provide you with line numbers on C# exceptions in **release and development builds** with IL2CPP, on Unity versions `2020.3`, `2021.3`, and later. Unity provides you the option to select [IL2CPP](https://docs.unity3d.com/Manual/IL2CPP.html) as your scripting backend. This leads to C++ code being generated from your compiled C# (IL) code, hence the name `IL to CPP`.