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shell/platform/linux/fl_renderer.cc

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@@ -25,6 +25,10 @@ static const char* vertex_shader_src =
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// Fragment shader to draw Flutter window contents.
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static const char* fragment_shader_src =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"\n"
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"uniform sampler2D texture;\n"
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"varying vec2 texcoord;\n"
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"\n"

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