From 75402c5e129059476b9c73050750b845eed41088 Mon Sep 17 00:00:00 2001 From: Ren You Date: Sat, 20 Feb 2021 12:19:41 -0800 Subject: [PATCH] Revert "Default to bilerp for layers (#24519)" This reverts commit 635a9b9a381b8717c8be0fb3345dfcc058dcce47. --- lib/ui/compositing/scene_builder.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/ui/compositing/scene_builder.cc b/lib/ui/compositing/scene_builder.cc index f3233c173aeb9..5dda608a0f23b 100644 --- a/lib/ui/compositing/scene_builder.cc +++ b/lib/ui/compositing/scene_builder.cc @@ -231,8 +231,8 @@ void SceneBuilder::pushShaderMask(Dart_Handle layer_handle, fml::RefPtr oldLayer) { SkRect rect = SkRect::MakeLTRB(maskRectLeft, maskRectTop, maskRectRight, maskRectBottom); - // TODO: Quality come from the caller - SkFilterQuality quality = kLow_SkFilterQuality; + // TODO: should this come from the caller? + SkFilterQuality quality = kNone_SkFilterQuality; auto layer = std::make_shared( shader->shader(quality), rect, static_cast(blendMode)); PushLayer(layer);