@@ -24,7 +24,7 @@ using DisplayListLayerTest = SkiaGPUObjectLayerTest;
2424TEST_F (DisplayListLayerTest, PaintBeforePrerollInvalidDisplayListDies) {
2525 const SkPoint layer_offset = SkPoint::Make (0 .0f , 0 .0f );
2626 auto layer = std::make_shared<DisplayListLayer>(
27- layer_offset, SkiaGPUObject<DisplayList>(), false , false );
27+ layer_offset, SkiaGPUObject<DisplayList>(), false , false , 0 );
2828
2929 EXPECT_DEATH_IF_SUPPORTED (layer->Paint (paint_context ()),
3030 " display_list_\\ .skia_object\\ (\\ )" );
@@ -38,7 +38,7 @@ TEST_F(DisplayListLayerTest, PaintBeforePrerollDies) {
3838 auto display_list = builder.Build ();
3939 auto layer = std::make_shared<DisplayListLayer>(
4040 layer_offset, SkiaGPUObject<DisplayList>(display_list, unref_queue ()),
41- false , false );
41+ false , false , 0 );
4242
4343 EXPECT_EQ (layer->paint_bounds (), SkRect::MakeEmpty ());
4444 EXPECT_DEATH_IF_SUPPORTED (layer->Paint (paint_context ()),
@@ -53,7 +53,7 @@ TEST_F(DisplayListLayerTest, PaintingEmptyLayerDies) {
5353 auto display_list = builder.Build ();
5454 auto layer = std::make_shared<DisplayListLayer>(
5555 layer_offset, SkiaGPUObject<DisplayList>(display_list, unref_queue ()),
56- false , false );
56+ false , false , 0 );
5757
5858 layer->Preroll (preroll_context (), SkMatrix ());
5959 EXPECT_EQ (layer->paint_bounds (), SkRect::MakeEmpty ());
@@ -66,7 +66,7 @@ TEST_F(DisplayListLayerTest, PaintingEmptyLayerDies) {
6666TEST_F (DisplayListLayerTest, InvalidDisplayListDies) {
6767 const SkPoint layer_offset = SkPoint::Make (0 .0f , 0 .0f );
6868 auto layer = std::make_shared<DisplayListLayer>(
69- layer_offset, SkiaGPUObject<DisplayList>(), false , false );
69+ layer_offset, SkiaGPUObject<DisplayList>(), false , false , 0 );
7070
7171 // Crashes reading a nullptr.
7272 EXPECT_DEATH_IF_SUPPORTED (layer->Preroll (preroll_context (), SkMatrix ()), " " );
@@ -82,7 +82,8 @@ TEST_F(DisplayListLayerTest, SimpleDisplayList) {
8282 builder.drawRect (picture_bounds);
8383 auto display_list = builder.Build ();
8484 auto layer = std::make_shared<DisplayListLayer>(
85- layer_offset, SkiaGPUObject (display_list, unref_queue ()), false , false );
85+ layer_offset, SkiaGPUObject (display_list, unref_queue ()), false , false ,
86+ 0 );
8687
8788 layer->Preroll (preroll_context (), SkMatrix ());
8889 EXPECT_EQ (layer->paint_bounds (),
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