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Commit 20337ea

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Make sure CI breaks, as this is a bug.
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shell/platform/android/surface_texture_external_texture.cc

Lines changed: 13 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -57,11 +57,17 @@ void SurfaceTextureExternalTexture::Paint(PaintContext& context,
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if (dl_image_) {
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DlAutoCanvasRestore autoRestore(context.canvas, true);
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60-
// The incoming texture is vertically flipped, so we flip it
61-
// back. OpenGL's coordinate system has Positive Y equivalent to up, while
62-
// Skia's coordinate system has Negative Y equvalent to up.
63-
context.canvas->Translate(bounds.x(), bounds.y() + bounds.height());
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context.canvas->Scale(bounds.width(), -bounds.height());
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// The incoming texture is vertically flipped, so we flip it back.
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//
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// OpenGL's coordinate system has Positive Y equivalent to up, while Skia's
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// coordinate system (as well as Impeller's) has Negative Y equvalent to up.
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{
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// Move (translate) the origin to the bottom-left corner of the image.
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context.canvas->Translate(bounds.x(), bounds.y() + bounds.height());
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// No change in the X axis, but we need to flip the Y axis.
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context.canvas->Scale(1, -1);
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}
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if (!transform_.isIdentity()) {
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DlImageColorSource source(dl_image_, DlTileMode::kClamp,
@@ -72,7 +78,8 @@ void SurfaceTextureExternalTexture::Paint(PaintContext& context,
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paintWithShader = *context.paint;
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}
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paintWithShader.setColorSource(&source);
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context.canvas->DrawRect(SkRect::MakeWH(1, 1), paintWithShader);
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context.canvas->DrawRect(SkRect::MakeWH(bounds.width(), bounds.height()),
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paintWithShader);
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} else {
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context.canvas->DrawImage(dl_image_, {0, 0}, sampling, context.paint);
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}

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