diff --git a/pages/app-developers/tools/supersim.mdx b/pages/app-developers/tools/supersim.mdx index ccedfcd86..78364140d 100644 --- a/pages/app-developers/tools/supersim.mdx +++ b/pages/app-developers/tools/supersim.mdx @@ -58,4 +58,4 @@ This diagram illustrates how developers interact with Supersim through the CLI, * Build a [revolutionary app](/app-developers/get-started) that uses multiple blockchains within the Superchain * Deploy a [SuperchainERC20](/stack/interop/tutorials/deploy-superchain-erc20) to the Superchain -* View more [supersim tutorials](/app-developers/tutorials/supersim) +* View more [Supersim tutorials](/app-developers/tutorials/supersim) diff --git a/pages/stack/interop/tutorials/event-reads.mdx b/pages/stack/interop/tutorials/event-reads.mdx index 13e248ad2..5883e4806 100644 --- a/pages/stack/interop/tutorials/event-reads.mdx +++ b/pages/stack/interop/tutorials/event-reads.mdx @@ -19,7 +19,7 @@ This guide reviews a horizontally scalable implementation of TicTacToe. This [im ## How it works -We use events to define the ordering of the a game with players only maintaining a local view. By default, a chain is also apart of its own interopble dependency set, which means players on the same chain can also play each other **with no code changes**! +We use events to define the ordering of a game with players only maintaining a local view. By default, a chain is also a part of its own interoperable dependency set, which means players on the same chain can also play each other **with no code changes**! The system predeploy that enables pulling in validated cross-chain events is the [CrossL2Inbox](https://specs.optimism.io/interop/predeploys.html#crossl2inbox).