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Fixing error on inverted colors (may still need bitshifting in LVGL)
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src/board/supported/waveshare/BOARD_WAVESHARE_ESP32_S3_TOUCH_LCD_1_85.h

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@@ -100,7 +100,7 @@
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#define ESP_PANEL_BOARD_LCD_COLOR_BITS (ESP_PANEL_LCD_COLOR_BITS_RGB565)
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// ESP_PANEL_LCD_COLOR_BITS_RGB565/RGB666/RGB888
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#define ESP_PANEL_BOARD_LCD_COLOR_BGR_ORDER (0) // 0: RGB, 1: BGR
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#define ESP_PANEL_BOARD_LCD_COLOR_INEVRT_BIT (0) // 0/1
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#define ESP_PANEL_BOARD_LCD_COLOR_INEVRT_BIT (1) // 0/1
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/**
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* @brief LCD transformation configuration

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