@@ -145,6 +145,44 @@ <h2>General Updates </h2>
145145 < img src ="images/rescaling-enabled.png " alt ="Monitor-Specific UI Rescaling Enabled " />
146146 </ td >
147147 </ tr >
148+ < tr id ="supportSVGForIcons "> <!-- https://github.com/eclipse-platform/eclipse.platform.swt/pull/1638 -->
149+ < td class ="title "> Support for Scalable SVG Icons in Eclipse</ td >
150+ < td class ="content ">
151+ Until now, only raster graphics could be used for loading icons in Eclipse.
152+ This limited the ability to scale icons without quality loss and required manual rasterization of SVG files outside
153+ of Eclipse to generate icons in different sizes, leading to additional effort and many separate icon files.
154+ < p >
155+ Support for vector graphics (SVG) has now been added. Instead of providing multiple rasterized images for different
156+ sizes and resolutions, a single SVG file can be referenced. The SVG is rasterized on-the-fly at the required size
157+ when the icon is rendered at runtime. This ensures optimal image quality for arbitrary scaling factors
158+ without manual preprocessing.
159+ </ p >
160+ < p >
161+ This approach reduces maintenance overhead, as only one source file per icon needs to be managed.
162+ As part of this change, most icons across all bundles have been added as SVGs, and the corresponding paths
163+ (e.g., in < code > plugin.xml</ code > files) have been updated accordingly.
164+ </ p >
165+ < p >
166+ In a future release, bundle sizes will be further reduced by removing the existing redundant raster images.
167+ Support for raster graphics remains available, as SVG handling has been seamlessly integrated into the existing
168+ image loading infrastructure without requiring changes to existing code.
169+ </ p >
170+ < p >
171+ This improvement is especially beneficial for High-DPI displays, where crisp, scalable icons greatly enhance the
172+ visual appearance and usability of the user interface. It also ensures better adaptation to different display
173+ settings and dynamic scaling scenarios.
174+ </ p >
175+ < p >
176+ The following screenshots show a comparison for using raster graphics and vector graphics to load icons with 125% monitor scaling.
177+ </ p >
178+ < p >
179+ < img src ="images/icon_rendering_using_vector-graphics.png " alt ="Icons rendered using raster graphics " />  < code > Icons rendered using raster graphics</ code >
180+ </ p >
181+ < p >
182+ < img src ="images/icon_rendering_using_raster-graphics.png " alt ="Icons rendered using vector graphics " />  < code > Icons rendered using vector graphics</ code >
183+ </ p >
184+ </ td >
185+ </ tr >
148186 <!-- ******************* End of General Updates ************************************* -->
149187 < tr >
150188 < td colspan ="2 " />
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