|
| 1 | +// Copyright (c) 2021, the Dart project authors. Please see the AUTHORS file |
| 2 | +// for details. All rights reserved. Use of this source code is governed by a |
| 3 | +// BSD-style license that can be found in the LICENSE file. |
| 4 | + |
| 5 | +// test w/ `dart test -N unnecessary_statements` |
| 6 | + |
| 7 | +void constructorTearOffs() { |
| 8 | + MyClass.new; // LINT |
| 9 | + MyClass.named; // LINT |
| 10 | + |
| 11 | + var m = MyClass.new; |
| 12 | + m().foo; // LINT |
| 13 | + m().field; // LINT |
| 14 | +} |
| 15 | + |
| 16 | +String f(Object o) { |
| 17 | + // See: https://github.com/dart-lang/linter/issues/2163 |
| 18 | + o as int; // OK |
| 19 | + return null; |
| 20 | +} |
| 21 | + |
| 22 | +notReturned() { |
| 23 | + 1; // LINT |
| 24 | + 1 + 1; // LINT |
| 25 | + foo; // LINT |
| 26 | + new MyClass().foo; // LINT |
| 27 | + new MyClass()..foo; // LINT |
| 28 | + new MyClass() |
| 29 | + ..getter // OK |
| 30 | + ..foo() // OK |
| 31 | + ..foo; // LINT |
| 32 | + []; // LINT |
| 33 | + <dynamic, dynamic>{}; // LINT |
| 34 | + "blah"; // LINT |
| 35 | + ~1; // LINT |
| 36 | + |
| 37 | + getter; // OK |
| 38 | + field; // LINT |
| 39 | + new MyClass().getter; // OK |
| 40 | + new MyClass().field; // LINT |
| 41 | + var myClass = new MyClass(); |
| 42 | + myClass; // LINT |
| 43 | + myClass.getter; // OK |
| 44 | + myClass.field; // LINT |
| 45 | + |
| 46 | + new MyClass(); // OK |
| 47 | + foo(); // OK |
| 48 | + new MyClass().foo(); // OK |
| 49 | + var x = 2; // OK |
| 50 | + x++; // OK |
| 51 | + x--; // OK |
| 52 | + ++x; // OK |
| 53 | + --x; // OK |
| 54 | + try { |
| 55 | + throw new Exception(); // OK |
| 56 | + } catch (x) { |
| 57 | + rethrow; // OK |
| 58 | + } |
| 59 | +} |
| 60 | + |
| 61 | +asConditionAndReturnOk() { |
| 62 | + if (true == someBool) // OK |
| 63 | + { |
| 64 | + return 1 + 1; // OK |
| 65 | + } else if (false == someBool) { |
| 66 | + return foo; // OK |
| 67 | + } |
| 68 | + while (new MyClass() != null) // OK |
| 69 | + { |
| 70 | + return new MyClass().foo; // OK |
| 71 | + } |
| 72 | + while (null == someBool) // OK |
| 73 | + { |
| 74 | + return new MyClass()..foo; // LINT |
| 75 | + } |
| 76 | + for (; someBool ?? someBool;) // OK |
| 77 | + { |
| 78 | + return <dynamic, dynamic>{}; // OK |
| 79 | + } |
| 80 | + do {} while ("blah".isEmpty); // OK |
| 81 | + for (var i in []) {} // OK |
| 82 | + switch (~1) // OK |
| 83 | + { |
| 84 | + } |
| 85 | + |
| 86 | + () => new MyClass().foo; // LINT |
| 87 | + myfun() => new MyClass().foo; // OK |
| 88 | + myfun2() => new MyClass()..foo; // LINT |
| 89 | +} |
| 90 | + |
| 91 | +myfun() => new MyClass().foo; // OK |
| 92 | +myfun2() => new MyClass()..foo; // LINT |
| 93 | + |
| 94 | +expressionBranching() { |
| 95 | + null ?? 1 + 1; // LINT |
| 96 | + null ?? foo; // LINT |
| 97 | + null ?? new MyClass().foo; // LINT |
| 98 | + false || 1 + 1 == 2; // LINT |
| 99 | + false || foo == true; // LINT |
| 100 | + false || new MyClass() as bool; // OK |
| 101 | + false || new MyClass().foo == true; // LINT |
| 102 | + true && 1 + 1 == 2; // LINT |
| 103 | + true && foo == true; // LINT |
| 104 | + true && new MyClass() as bool; // OK |
| 105 | + true && new MyClass().foo == true; // LINT |
| 106 | + |
| 107 | + // ternaries can detect either/both sides |
| 108 | + someBool // OK |
| 109 | + ? 1 + 1 // LINT |
| 110 | + : foo(); // OK |
| 111 | + someBool // OK |
| 112 | + ? foo() // OK |
| 113 | + : foo; // LINT |
| 114 | + someBool // OK |
| 115 | + ? new MyClass() // OK |
| 116 | + : foo(); // OK |
| 117 | + someBool // OK |
| 118 | + ? foo() // OK |
| 119 | + : new MyClass().foo; // LINT |
| 120 | + someBool // OK |
| 121 | + ? [] //LINT |
| 122 | + : {}; // LINT |
| 123 | + |
| 124 | + // not unnecessary condition, but unnecessary branching |
| 125 | + foo() ?? 1 + 1; // LINT |
| 126 | + foo() || new MyClass() as bool; // OK |
| 127 | + foo() && foo == true; // LINT |
| 128 | + foo() ? 1 + 1 : foo(); // LINT |
| 129 | + foo() ? foo() : foo; // LINT |
| 130 | + foo() ? foo() : new MyClass().foo; // LINT |
| 131 | + |
| 132 | + null ?? new MyClass(); // OK |
| 133 | + null ?? foo(); // OK |
| 134 | + null ?? new MyClass().foo(); // OK |
| 135 | + false || foo(); // OK |
| 136 | + false || new MyClass().foo(); // OK |
| 137 | + true && foo(); // OK |
| 138 | + true && new MyClass().foo(); // OK |
| 139 | + someBool ? foo() : new MyClass().foo(); // OK |
| 140 | + foo() ? foo() : new MyClass().foo(); // OK |
| 141 | + foo() ? new MyClass() : foo(); // OK |
| 142 | +} |
| 143 | + |
| 144 | +inOtherStatements() { |
| 145 | + if (foo()) { |
| 146 | + 1; // LINT |
| 147 | + } |
| 148 | + while (someBool) { |
| 149 | + 1 + 1; // LINT |
| 150 | + } |
| 151 | + for (foo; foo();) {} // LINT |
| 152 | + for (; foo(); 1 + 1) {} // LINT |
| 153 | + for (; |
| 154 | + foo(); |
| 155 | + foo(), // OK |
| 156 | + 1 + 1, // LINT |
| 157 | + new MyClass().foo) {} // LINT |
| 158 | + do { |
| 159 | + new MyClass().foo; // LINT |
| 160 | + } while (foo()); |
| 161 | + |
| 162 | + switch (foo()) { |
| 163 | + case true: |
| 164 | + []; // LINT |
| 165 | + break; // OK |
| 166 | + case false: |
| 167 | + <dynamic, dynamic>{}; // LINT |
| 168 | + break; // OK |
| 169 | + default: |
| 170 | + "blah"; // LINT |
| 171 | + } |
| 172 | + |
| 173 | + for (var i in [1, 2, 3]) { |
| 174 | + ~1; // LINT |
| 175 | + } |
| 176 | +} |
| 177 | + |
| 178 | +bool someBool = true; |
| 179 | +bool foo() => true; |
| 180 | +get getter => true; |
| 181 | +int field; |
| 182 | + |
| 183 | +class MyClass { |
| 184 | + int field = 0; |
| 185 | + bool foo() => true; |
| 186 | + |
| 187 | + get getter => true; |
| 188 | + |
| 189 | + MyClass(); |
| 190 | + MyClass.named(); |
| 191 | +} |
0 commit comments