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Oleg NesterovIngo Molnar
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sched: fix TASK_WAKEKILL vs SIGKILL race
schedule() has the special "TASK_INTERRUPTIBLE && signal_pending()" case, this allows us to do current->state = TASK_INTERRUPTIBLE; schedule(); without fear to sleep with pending signal. However, the code like current->state = TASK_KILLABLE; schedule(); is not right, schedule() doesn't take TASK_WAKEKILL into account. This means that mutex_lock_killable(), wait_for_completion_killable(), down_killable(), schedule_timeout_killable() can miss SIGKILL (and btw the second SIGKILL has no effect). Introduce the new helper, signal_pending_state(), and change schedule() to use it. Hopefully it will have more users, that is why the task's state is passed separately. Note this "__TASK_STOPPED | __TASK_TRACED" check in signal_pending_state(). This is needed to preserve the current behaviour (ptrace_notify). I hope this check will be removed soon, but this (afaics good) change needs the separate discussion. The fast path is "(state & (INTERRUPTIBLE | WAKEKILL)) + signal_pending(p)", basically the same that schedule() does now. However, this patch of course bloats schedule(). Signed-off-by: Oleg Nesterov <[email protected]> Signed-off-by: Ingo Molnar <[email protected]>
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include/linux/sched.h

Lines changed: 13 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2026,6 +2026,19 @@ static inline int fatal_signal_pending(struct task_struct *p)
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return signal_pending(p) && __fatal_signal_pending(p);
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}
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static inline int signal_pending_state(long state, struct task_struct *p)
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{
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if (!(state & (TASK_INTERRUPTIBLE | TASK_WAKEKILL)))
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return 0;
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if (!signal_pending(p))
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return 0;
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if (state & (__TASK_STOPPED | __TASK_TRACED))
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return 0;
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return (state & TASK_INTERRUPTIBLE) || __fatal_signal_pending(p);
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}
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static inline int need_resched(void)
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{
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return unlikely(test_thread_flag(TIF_NEED_RESCHED));

kernel/sched.c

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -4159,12 +4159,10 @@ asmlinkage void __sched schedule(void)
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clear_tsk_need_resched(prev);
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if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) {
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if (unlikely((prev->state & TASK_INTERRUPTIBLE) &&
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signal_pending(prev))) {
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if (unlikely(signal_pending_state(prev->state, prev)))
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prev->state = TASK_RUNNING;
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} else {
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else
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deactivate_task(rq, prev, 1);
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}
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switch_count = &prev->nvcsw;
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}
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