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Fixes not being able to move an item from one container into another by passing it through an intermediate container that isn't connected to the final one. The issue comes from the fact that the way things are set up at the moment, the container from which the item started the sequence knows which containers it can go into, however all that knowledge is reset once the item enters into a different container. These changes rework the logic to have the individual containers know whether the item can enter into them and have the source container "ask" each of its siblings whether the item can enter.

Fixes #14645.

…ng through another container

Fixes not being able to move an item from one container into another by passing it through an intermediate container that isn't connected to the final one. The issue comes from the fact that the way things are set up at the moment, the container from which the item started the sequence knows which containers it can go into, however all that knowledge is reset once the item enters into a different container. These changes rework the logic to have the individual containers know whether the item can enter into them and have the source container "ask" each of its siblings whether the item can enter.

Fixes angular#14645.
@crisbeto crisbeto added the target: patch This PR is targeted for the next patch release label Dec 27, 2018
@googlebot googlebot added the cla: yes PR author has agreed to Google's Contributor License Agreement label Dec 27, 2018
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LGTM

@jelbourn jelbourn added pr: lgtm action: merge The PR is ready for merge by the caretaker labels Jan 10, 2019
@vivian-hu-zz vivian-hu-zz merged commit 0bd93dd into angular:master Jan 16, 2019
s2-abdo pushed a commit to s2-abdo/material2 that referenced this pull request Jan 18, 2019
…ng through another container (angular#14651)

Fixes not being able to move an item from one container into another by passing it through an intermediate container that isn't connected to the final one. The issue comes from the fact that the way things are set up at the moment, the container from which the item started the sequence knows which containers it can go into, however all that knowledge is reset once the item enters into a different container. These changes rework the logic to have the individual containers know whether the item can enter into them and have the source container "ask" each of its siblings whether the item can enter.

Fixes angular#14645.
s2-abdo pushed a commit to s2-abdo/material2 that referenced this pull request Jan 18, 2019
…ng through another container (angular#14651)

Fixes not being able to move an item from one container into another by passing it through an intermediate container that isn't connected to the final one. The issue comes from the fact that the way things are set up at the moment, the container from which the item started the sequence knows which containers it can go into, however all that knowledge is reset once the item enters into a different container. These changes rework the logic to have the individual containers know whether the item can enter into them and have the source container "ask" each of its siblings whether the item can enter.

Fixes angular#14645.
vivian-hu-zz pushed a commit that referenced this pull request Jan 18, 2019
…ng through another container (#14651)

Fixes not being able to move an item from one container into another by passing it through an intermediate container that isn't connected to the final one. The issue comes from the fact that the way things are set up at the moment, the container from which the item started the sequence knows which containers it can go into, however all that knowledge is reset once the item enters into a different container. These changes rework the logic to have the individual containers know whether the item can enter into them and have the source container "ask" each of its siblings whether the item can enter.

Fixes #14645.
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action: merge The PR is ready for merge by the caretaker cla: yes PR author has agreed to Google's Contributor License Agreement target: patch This PR is targeted for the next patch release

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drag drop- item remains connected to drop list when drop not released

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