From 79ee52569ca455dd0eef158182b8f4749a56cf68 Mon Sep 17 00:00:00 2001 From: James Carr Date: Sat, 24 Jul 2021 14:34:54 +0100 Subject: [PATCH] Remove max_size usage with displayio.Group Update OnDiskBitmap usage for filename string. --- CLUE_Egg_Drop/clue_egg_drop.py | 46 ++++++++++++++++++++++++---------- 1 file changed, 33 insertions(+), 13 deletions(-) diff --git a/CLUE_Egg_Drop/clue_egg_drop.py b/CLUE_Egg_Drop/clue_egg_drop.py index 58c71c7cb..668f28748 100644 --- a/CLUE_Egg_Drop/clue_egg_drop.py +++ b/CLUE_Egg_Drop/clue_egg_drop.py @@ -13,24 +13,45 @@ button_a.direction = Direction.INPUT button_a.pull = Pull.UP -splash = displayio.Group(max_size=3) +splash = displayio.Group() -# draw the bad egg! -begg_file = open("broken_egg.bmp", "rb") +# bad egg +BAD_EGG_FILENAME = "broken_egg.bmp" + +# CircuitPython 6 & 7 compatible +begg_file = open(BAD_EGG_FILENAME, "rb") begg_bmp = displayio.OnDiskBitmap(begg_file) -begg_sprite = displayio.TileGrid(begg_bmp, - pixel_shader=getattr(begg_bmp, 'pixel_shader', displayio.ColorConverter())) -splash.append(begg_sprite) +begg_sprite = displayio.TileGrid( + begg_bmp, + pixel_shader=getattr(begg_bmp, 'pixel_shader', displayio.ColorConverter()) +) -# draw the good egg on top -gegg_file = open("good_egg.bmp", "rb") +# # CircuitPython 7+ compatible +# begg_bmp = displayio.OnDiskBitmap(BAD_EGG_FILENAME) +# begg_sprite = displayio.TileGrid(begg_bmp, pixel_shader=begg_bmp.pixel_shader) + +# good egg +GOOD_EGG_FILENAME = "good_egg.bmp" + +# CircuitPython 6 & 7 compatible +gegg_file = open(GOOD_EGG_FILENAME, "rb") gegg_bmp = displayio.OnDiskBitmap(gegg_file) -gegg_sprite = displayio.TileGrid(gegg_bmp, - pixel_shader=getattr(gegg_bmp, 'pixel_shader', displayio.ColorConverter())) +gegg_sprite = displayio.TileGrid( + gegg_bmp, + pixel_shader=getattr(gegg_bmp, 'pixel_shader', displayio.ColorConverter()) +) + +# # CircuitPython 7+ compatible +# gegg_bmp = displayio.OnDiskBitmap(GOOD_EGG_FILENAME) +# gegg_sprite = displayio.TileGrid(gegg_bmp, pixel_shader=gegg_bmp.pixel_shader) + +# draw the bad egg! +splash.append(begg_sprite) +# draw the good egg on top splash.append(gegg_sprite) # Draw a label -text_group = displayio.Group(max_size=1, scale=2, x=10, y=220) +text_group = displayio.Group(scale=2, x=10, y=220) text = "Current & Max Acceleration" text_area = label.Label(terminalio.FONT, text=text, color=0x0000FF) text_group.append(text_area) # Subgroup for text scaling @@ -65,7 +86,7 @@ if max_slope < slope_g: max_slope = slope_g print(slope_g) - text_area.text = "Max Slope %0.1fg" % (max_slope) + text_area.text = "Max Slope %0.1fg" % max_slope if max_slope >= 9 and egg_ok: gegg_sprite.x = 300 time.sleep(0.1) @@ -75,7 +96,6 @@ buzzer.duty_cycle = 0 continue - if button_a.value is False and egg_ok is False: print("Reset") time.sleep(0.1) # debounce