diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.chn b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.chn index f692c04..510b4ea 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.chn +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.chn @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="未来战斗" -AbilityTreeTitles[1]="战争机器" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "不要再显示此消息" -strPopupText = "\n你好, 这是你的Mod [WOTC] Community Promotion Screen\n\n我检测到你所使用的Mod [WOTC] New Promotion Screen by Default是旧的版本. Mod[WOTC] New Promotion Screen by Default仍会生效, 但是你并不需要它\n\n我会代替处理[WOTC] New Promotion Screen by Default的一切以及更多,同时兼容其他所需要它的Mod. 因此建议你停用或卸载[WOTC] New Promotion Screen by Default" \ No newline at end of file +strPopupText = "\n你好, 这是你的Mod [WOTC] Community Promotion Screen\n\n我检测到你所使用的Mod [WOTC] New Promotion Screen by Default是旧的版本. Mod[WOTC] New Promotion Screen by Default仍会生效, 但是你并不需要它\n\n我会代替处理[WOTC] New Promotion Screen by Default的一切以及更多,同时兼容其他所需要它的Mod. 因此建议你停用或卸载[WOTC] New Promotion Screen by Default" + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="未来战斗" +SparkAbilityTreeTitles[1]="战争机器" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.cht b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.cht index f468530..aea29ae 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.cht +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.cht @@ -1,9 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="未來戰鬥" -AbilityTreeTitles[1]="戰爭機器" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "不要再顯示此消息" strPopupText = "\n你好, 這是你的Mod [WOTC] Community Promotion Screen\n\n我檢測到你所使用的Mod [WOTC] New Promotion Screen by Default是舊的版本.Mod[WOTC] New Promotion Screen by Default仍會生效, 但是你並不需要它\n\n我會代替處理[WOTC] New Promotion Screen by Default的一切以及更多,同時兼容其他所需要它的Mod. 因此建議你停用或卸載[WOTC] New Promotion Screen by Default" +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="未來戰鬥" +SparkAbilityTreeTitles[1]="戰爭機器" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.deu b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.deu index f17a387..2b09a8b 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.deu +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.deu @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Kampf der Zukunft" -AbilityTreeTitles[1]="Kriegsmaschine" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "NICHT WIEDER ZEIGEN" strPopupText = "\nHallo, hier spricht eine deiner Modifikationen, [WOTC] Community Promotion Screenn\nIch stelle fest das du eine überholte Version verwendest: [WOTC] Community Promotion Screen. Diese Version funktioniert weiterhin, aber du brauchst sie nicht.\n\nIch habe alle Funktionen von [WOTC] Community Promotion Screen und noch mehr, und alle Modifikationen, die diese alte Version benötigen, funktionieren auch mit mir.\n\nEs ist empfohlen dass du [WOTC] Community Promotion Screen deaktivierst oder deinstallierst. Ich übernehme alle ihre Aufgaben." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Kampf der Zukunft" +SparkAbilityTreeTitles[1]="Kriegsmaschine" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.esn b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.esn index c90eec3..0901cf2 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.esn +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.esn @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Combate del futuro" -AbilityTreeTitles[1]="Máquina de guerra" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "DESACTIVAR ESTE MENSAJE" strPopupText = "\nBienvenido. Éste es tu mod en uso, [WOTC] Community Promotion Screen.\n\nVeo que también tienes activada otra versión más antigua: [WOTC] New Promotion Screen by Default. Funciona, pero no es necesario.\n\nYo ([WOTC] Community Promotion Screen) hago todo lo que [WOTC] New Promotion Screen by Default puede y más; por tanto, funciono también con cualquier mod que requiere [WOTC] New Promotion Screen by Default.\n\nSe recomienda que desactives o desinstales [WOTC] New Promotion Screen by Default. [WOTC] Community Promotion Screen ejecutará las misjmas funciones." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Combate del futuro" +SparkAbilityTreeTitles[1]="Máquina de guerra" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.fra b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.fra index 6b8bbd0..9fcf042 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.fra +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.fra @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Combat du futur" -AbilityTreeTitles[1]="Machine de guerre" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "NE PLUS AFFICHER CE MESSAGE" -strPopupText = "\nBonjour, c'est votre mod, [WOTC] Community Promotion Screen.\n\nJe vois que vous utilisez une version désuète: [WOTC] New Promotion Screen by Default. Elle fonctionne, mais vous n'en avez plus besoin.\n\nJe fais tout ce que [WOTC] New Promotion Screen by Default fait et plus encore et je fonctionne avec avec tous les mods qui en ont besoin.\n\nJe vous recommande de désactiver ou désinstaller [WOTC] New Promotion Screen by Default. Je prendrai en charge ses fonctions." \ No newline at end of file +strPopupText = "\nBonjour, c'est votre mod, [WOTC] Community Promotion Screen.\n\nJe vois que vous utilisez une version désuète: [WOTC] New Promotion Screen by Default. Elle fonctionne, mais vous n'en avez plus besoin.\n\nJe fais tout ce que [WOTC] New Promotion Screen by Default fait et plus encore et je fonctionne avec avec tous les mods qui en ont besoin.\n\nJe vous recommande de désactiver ou désinstaller [WOTC] New Promotion Screen by Default. Je prendrai en charge ses fonctions." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Combat du futur" +SparkAbilityTreeTitles[1]="Machine de guerre" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.int b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.int index 359900a..478d42c 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.int +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.int @@ -26,3 +26,8 @@ DISABLE_NEWCLASS_POPUPS_Tips = "Normally a popup is displayed each time a rookie DISABLE_COMINT_POPUPS_Label = "Disable Combat Intelligence tutorial popup" DISABLE_COMINT_POPUPS_Tips = "Normally a popup is displayed when you enter the promotion screen of a high Combat Intelligence soldier for the first time in a campaign. You can disable this popup here." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Future Combat" +SparkAbilityTreeTitles[1]="War Machine" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.ita b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.ita index 0b62e6d..50608a9 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.ita +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.ita @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Guerra del futuro" -AbilityTreeTitles[1]="Macchina da guerra" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "NON MOSTRARE DI NUOVO" strPopupText = "\nCiao, questo è un messaggio della mod [WOTC] Community Promotion Screen.\n\nStai usando una versione obsoleta di questa mod, [WOTC] New Promotion Screen by Default. La cosa non creerà alcun conflitto, ma non è necessario tenerla attiva.\n\n[WOTC] Community Promotion Screen ha tutte le funzionalità di [WOTC] New Promotion Screen by Default ed oltre, e funziona con tutte le mod che la indicano come mod necessaria.\n\nÈ consigliato disinstallare o disabilitare [WOTC] New Promotion Screen by Default." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Guerra del futuro" +SparkAbilityTreeTitles[1]="Macchina da guerra" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.jpn b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.jpn index d5976a6..7046b6b 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.jpn +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.jpn @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="未来の戦闘" -AbilityTreeTitles[1]="ウォー・マシーン" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "次回から表示しない" strPopupText = "\nこんにちは、[WOTC] Community Promotion Screenです。\n\n[WOTC] New Promotion Screen by Defaultを使用しているようですが、[WOTC] Community Promotion Screen[WOTC] New Promotion Screen by Defaultの上位互換となっており、かつ[WOTC] New Promotion Screen by Defaultが前提とするMODにも互換性がありますので、[WOTC] New Promotion Screen by Defaultを無効化、あるいはアンインストールすることをお勧めします。" + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="未来の戦闘" +SparkAbilityTreeTitles[1]="ウォー・マシーン" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.kor b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.kor index d99a5df..8a1ca3f 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.kor +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.kor @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="미래 전투" -AbilityTreeTitles[1]="워머신" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "다시 표시하지 않음." strPopupText = "\n안녕하세요 이것은 당신이 설치한 모드 [WOTC] Community Promotion Screen 입니다.\n\n구버전인 [WOTC] New Promotion Screen by Default를 사용하고 있습니다. 작동은 하지만, 필요하지 않습니다.\n\n이는 [WOTC] New Promotion Screen by Default가 하는 일이나 그 이상의 일을 하고 있으며, 그것을 필요로 하는 모든 모드와 함께 작동합니다.\n\n[WOTC] New Promotion Screen by Default를 비활성화하거나 제거하는 것이 좋습니다." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="미래 전투" +SparkAbilityTreeTitles[1]="워머신" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.pol b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.pol index a64dd9e..8b72e65 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.pol +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.pol @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Walka przyszłości" -AbilityTreeTitles[1]="Machina bojowa" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "Wyłącz tę wiadomość" strPopupText = "\nCześć, tu twój mod [WOTC] Community Promotion Screen.\n\nWidzę że używasz przestarzałą wersję: [WOTC] New Promotion Screen by Default.\n\nOna działa, ale jej nie potrzebujesz. Robię wszystko co [WOTC] New Promotion Screen by Default robi I więcej, i działam z wszystkimi wymaganymi modami.\n\nZalecam aby zdezaktywować lub usunąć [WOTC] New Promotion Screen by Default, gdyż przejmę jej funkcje." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Walka przyszłości" +SparkAbilityTreeTitles[1]="Machina bojowa" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.rus b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.rus index 1f427be..18bca5a 100644 --- a/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.rus +++ b/X2WOTCCommunityPromotionScreen/Localization/X2WOTCCommunityPromotionScreen.rus @@ -1,8 +1,8 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Битва будущего" -AbilityTreeTitles[1]="Боевая машина" -AbilityTreeTitles[2]="XCOM" - [UISL_CPS] strDisablePopup = "ОТКЛЮЧИТЬ ЭТО СООБЩЕНИЕ" strPopupText = "\nПривет, это ваш мод - [WOTC] Community Promotion Screen.\n\nЯ вижу, вы используете одновременно со мной устаревшую версию - [WOTC] New Promotion Screen by Default. С ней всё нормально, но вам она уже не нужна.\n\nЯ умею всё, что делал [WOTC] New Promotion Screen by Default и многое другое, и я работаю со всеми модами, что его требуют.\n\nРекомендуется отключить или удалить [WOTC] New Promotion Screen by Default - я возьму его функции на себя." + +[X2EventListener_PromotionScreenOverrides] +SparkAbilityTreeTitles[0]="Битва будущего" +SparkAbilityTreeTitles[1]="Боевая машина" +SparkAbilityTreeTitles[2]="XCOM" diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.chn b/X2WOTCCommunityPromotionScreen/Localization/XComGame.chn deleted file mode 100644 index b97f957..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.chn +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="未来战斗" -AbilityTreeTitles[1]="战争机器" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.cht b/X2WOTCCommunityPromotionScreen/Localization/XComGame.cht deleted file mode 100644 index 1089893..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.cht +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="未來戰鬥" -AbilityTreeTitles[1]="戰爭機器" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.deu b/X2WOTCCommunityPromotionScreen/Localization/XComGame.deu deleted file mode 100644 index be160da..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.deu +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Kampf der Zukunft" -AbilityTreeTitles[1]="Kriegsmaschine" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.esn b/X2WOTCCommunityPromotionScreen/Localization/XComGame.esn deleted file mode 100644 index 2bb7bf8..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.esn +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Combate del futuro" -AbilityTreeTitles[1]="Máquina de guerra" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.fra b/X2WOTCCommunityPromotionScreen/Localization/XComGame.fra deleted file mode 100644 index be4b31e..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.fra +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Combat du futur" -AbilityTreeTitles[1]="Machine de guerre" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.int b/X2WOTCCommunityPromotionScreen/Localization/XComGame.int deleted file mode 100644 index 279801d..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.int +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Future Combat" -AbilityTreeTitles[1]="War Machine" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.ita b/X2WOTCCommunityPromotionScreen/Localization/XComGame.ita deleted file mode 100644 index 702b14a..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.ita +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Guerra del futuro" -AbilityTreeTitles[1]="Macchina da guerra" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.jpn b/X2WOTCCommunityPromotionScreen/Localization/XComGame.jpn deleted file mode 100644 index e19648d..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.jpn +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="未来の戦闘" -AbilityTreeTitles[1]="ウォー・マシーン" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.kor b/X2WOTCCommunityPromotionScreen/Localization/XComGame.kor deleted file mode 100644 index 7dc9ede..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.kor +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="미래 전투" -AbilityTreeTitles[1]="워머신" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.pol b/X2WOTCCommunityPromotionScreen/Localization/XComGame.pol deleted file mode 100644 index 383238d..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.pol +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Walka przyszłości" -AbilityTreeTitles[1]="Machina bojowa" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Localization/XComGame.rus b/X2WOTCCommunityPromotionScreen/Localization/XComGame.rus deleted file mode 100644 index 3faf41e..0000000 --- a/X2WOTCCommunityPromotionScreen/Localization/XComGame.rus +++ /dev/null @@ -1,4 +0,0 @@ -[Spark X2SoldierClassTemplate] -AbilityTreeTitles[0]="Битва будущего" -AbilityTreeTitles[1]="Боевая машина" -AbilityTreeTitles[2]="XCOM" \ No newline at end of file diff --git a/X2WOTCCommunityPromotionScreen/Src/X2WOTCCommunityPromotionScreen/Classes/X2EventListener_PromotionScreenOverrides.uc b/X2WOTCCommunityPromotionScreen/Src/X2WOTCCommunityPromotionScreen/Classes/X2EventListener_PromotionScreenOverrides.uc index 82edf2b..ee5786b 100644 --- a/X2WOTCCommunityPromotionScreen/Src/X2WOTCCommunityPromotionScreen/Classes/X2EventListener_PromotionScreenOverrides.uc +++ b/X2WOTCCommunityPromotionScreen/Src/X2WOTCCommunityPromotionScreen/Classes/X2EventListener_PromotionScreenOverrides.uc @@ -6,6 +6,11 @@ //--------------------------------------------------------------------------------------- class X2EventListener_PromotionScreenOverrides extends X2EventListener config(PromotionUIMod); +// Issue #44 +// The SPARK ability tree titles to use if no other mod has set +// them (since the base game doesn't provide any itself). +var localized array SparkAbilityTreeTitles; + static function array CreateTemplates() { local array Templates; @@ -25,74 +30,106 @@ static function CHEventListenerTemplate CreateListeners() // they can do so even with default priority. Template.AddCHEvent('OverridePromotionBlueprintTagPrefix', OverridePromotionBlueprintTagPrefix, ELD_Immediate, 40); Template.AddCHEvent('OverridePromotionUIClass', OverridePromotionUIClass, ELD_Immediate, 40); + Template.AddCHEvent('OverrideLocalizedAbilityTreeTitle', FixSparkAbilityTitles, ELD_Immediate, 30); Template.RegisterInStrategy = true; return Template; } static function EventListenerReturn OverridePromotionBlueprintTagPrefix( - Object EventData, - Object EventSource, - XComGameState GameState, - Name InEventID, - Object CallbackData) + Object EventData, + Object EventSource, + XComGameState GameState, + Name InEventID, + Object CallbackData) { local XComLWTuple Tuple; local XComGameState_Unit UnitState; local UIAfterAction AfterActionScreen; Tuple = XComLWTuple(EventData); - if (Tuple == none) - { - return ELR_NoInterrupt; - } + if (Tuple == none) + { + return ELR_NoInterrupt; + } UnitState = XComGameState_Unit(Tuple.Data[0].o); if (UnitState == none) { return ELR_NoInterrupt; - } + } - AfterActionScreen = UIAfterAction(EventSource); + AfterActionScreen = UIAfterAction(EventSource); if (AfterActionScreen == none) { return ELR_NoInterrupt; - } + } // CPS will change the soldier's position on the promotion screen, unless they are a psi operative. - if (!UnitState.IsPsiOperative()) - { - Tuple.Data[1].s = UnitState.IsGravelyInjured() ? - AfterActionScreen.UIBlueprint_PrefixHero_Wounded : - AfterActionScreen.UIBlueprint_PrefixHero; - } - - return ELR_NoInterrupt; + if (!UnitState.IsPsiOperative()) + { + Tuple.Data[1].s = UnitState.IsGravelyInjured() ? + AfterActionScreen.UIBlueprint_PrefixHero_Wounded : + AfterActionScreen.UIBlueprint_PrefixHero; + } + + return ELR_NoInterrupt; } static function EventListenerReturn OverridePromotionUIClass( - Object EventData, - Object EventSource, - XComGameState GameState, - Name InEventID, - Object CallbackData) + Object EventData, + Object EventSource, + XComGameState GameState, + Name InEventID, + Object CallbackData) { - local XComLWTuple Tuple; - local CHLPromotionScreenType ScreenType; + local XComLWTuple Tuple; + local CHLPromotionScreenType ScreenType; Tuple = XComLWTuple(EventData); - if (Tuple == none) - { - return ELR_NoInterrupt; - } + if (Tuple == none) + { + return ELR_NoInterrupt; + } - ScreenType = CHLPromotionScreenType(Tuple.Data[0].i); + ScreenType = CHLPromotionScreenType(Tuple.Data[0].i); // CPS will always replace standard and hero promotion screens. - if (ScreenType == eCHLPST_Hero || ScreenType == eCHLPST_Standard) - { - Tuple.Data[1].o = class'X2WOTCCommunityPromotionScreen.CPS_UIArmory_PromotionHero'; - } + if (ScreenType == eCHLPST_Hero || ScreenType == eCHLPST_Standard) + { + Tuple.Data[1].o = class'X2WOTCCommunityPromotionScreen.CPS_UIArmory_PromotionHero'; + } + + return ELR_NoInterrupt; +} - return ELR_NoInterrupt; -} \ No newline at end of file +// Issue #44: Add ability tree titles for SPARKs if there aren't any set up yet +static function EventListenerReturn FixSparkAbilityTitles( + Object EventData, + Object EventSource, + XComGameState GameState, + Name InEventID, + Object CallbackData) +{ + local XComGameState_Unit UnitState; + local XComLWTuple Tuple; + local int Row, i; + + Tuple = XComLWTuple(EventData); + if (Tuple == none) + return ELR_NoInterrupt; + + UnitState = XComGameState_Unit(EventSource); + if (UnitState == none) + return ELR_NoInterrupt; + + Row = Tuple.Data[0].i; + + if (UnitState.GetSoldierClassTemplateName() == 'Spark' && + UnitState.GetSoldierClassTemplate().AbilityTreeTitles.Length == 0) + { + Tuple.Data[1].s = default.SparkAbilityTreeTitles[Row]; + } + + return ELR_NoInterrupt; +}